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CMDRSpirit/RollercoasterDesigner

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A toolset for creating and operating realistic rollercoasters in Unity. Includes per car simulation of forces, like rolling resistance and acceleration through gravity with full integration into the Unity Editor. This is a fork of the repository RollercoasterDesigner by CMDRSprit with added features

active 2023-09-12 → 2026-03-01 (UTC)

Complete coverage27,927 / 27,927 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-10-21 (UTC)
Events
48
Pushes
1
Pull requests
0
Issues
12
Stars
19
Forks
6

Activity over time

Daily event counts in the loaded window

Line chart, 902 days from 2023-09-12 to 2026-03-01. Pushes: 1 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 12 total, peak 3 in a day. Comments: 10 total, peak 3 in a day. Stars: 19 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Choccy-vr11003
CMDRSpirit5104
amandi-udawatta3000
NOAH-15032002
4bgt1000
neerajadnaik1001

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 19 stars here means stars gained during the window, not the repo's star count.