A HBS BattleTech mod that provides a framework for runtime modifications of the contracts and encounters.
active 2023-11-02 → 2026-04-24 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 905 days from 2023-11-02 to 2026-04-24. Pushes: 138 total, peak 6 in a day. Pull requests: 59 total, peak 6 in a day. Issues: 102 total, peak 9 in a day. Comments: 57 total, peak 4 in a day. Stars: 7 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| CWolfs | 349 | 138 | 59 | 55 |
| shaygover | 3 | 0 | 0 | 1 |
| kaiotik | 2 | 0 | 0 | 1 |
| newageofpower | 2 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#708CWolfs2026-04-11 15:04Dynamic Dialogue: Race Condition with CustomUnits DEPLOY Actor Causes Infinite Loop
- Issue#692CWolfs2026-04-11 14:56Contract Builder: `SetRelationship` Result
- Issue#706CWolfs2026-04-11 14:56Result: `PilotTags`
- Issue#707CWolfs2026-01-03 14:49Result: MechTags
- Issue#706CWolfs2025-12-12 21:28Result: `PilotTags`
- Issue comment#703CWolfs2025-11-25 07:15Contract Builder: `DialogueDecision` Node
- Pull request#702CWolfs2025-11-20 07:41
- Issue comment#408CWolfs2025-11-11 09:05Dynamic Withdraw: Improve positioning of EZ
- Issue#696CWolfs2025-11-11 00:29Extended Boundary v2: Improve Boundary Growth Logic
- Issue#698CWolfs2025-11-11 00:29`ObjectiveStatuses` Conditional: Broken Check If Watching For All Failure States (As a Success Condition)
- Issue#698CWolfs2025-11-11 00:29`ObjectiveStatuses` Conditional: Broken Check If Watching For All Failure States (As a Success Condition)
- Issue#698CWolfs2025-11-11 00:29`ObjectiveStatuses` Conditional: Broken Check If Watching For All Failure States (As a Success Condition)
- Pull request#697CWolfs2025-11-11 00:27
- Issue#696CWolfs2025-11-10 21:31Extended Boundary v2: Improve Boundary Growth Logic
- Issue#694CWolfs2025-11-04 11:26`SetStatusAtRandom` Result: Potential To Infinitely Recurse
- Issue comment#694CWolfs2025-11-04 11:25`SetStatusAtRandom` Result: Potential To Infinitely Recurse
- Issue comment#692CWolfs2025-10-28 20:47Contract Builder: `SetRelationship` Result
- Pull request#693CWolfs2025-10-28 20:46
- Issue#691CWolfs2025-10-25 19:04Contract Builder: `ComponentDestroyedMessage` Message
- Issue#690CWolfs2025-10-25 18:58Contract Builder: `InventoryOnUnitDefs` Conditional
- Issue#689CWolfs2025-10-25 09:21Contract Builder: `TagsOnChassis` Conditional
- Issue#688CWolfs2025-10-25 08:53Contract Builder: `TonnageByTag` Conditional
- Issue#577CWolfs2025-10-24 23:20Contract Builder: New Trigger Condition - `PlayerTonnageConditional`
- Issue comment#577CWolfs2025-10-24 23:20Contract Builder: New Trigger Condition - `PlayerTonnageConditional`
- Pull request#687CWolfs2025-10-24 23:19
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.