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1. Building a simulation to test operations of this type. 2. Develop autonomous collaborative agents and strategies for these operations.

active 2026-02-032026-05-06 (UTC)

Complete coverage26,672 / 26,672 hourly files (100%) · 2 absent upstream2023-08-152026-08-30 (UTC)
Events
64
Pushes
19
Pull requests
5
Issues
24
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 93 days from 2026-02-03 to 2026-05-06. Pushes: 19 total, peak 3 in a day. Pull requests: 5 total, peak 1 in a day. Issues: 24 total, peak 3 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
seepaa171210
raleighsavage15320
RubenOso8200
jaslimm6120
vimago82100

Recent activity

Latest issues, pull requests and releases

  • Issue#63RubenOso2026-05-06 16:26
    Poster Key Features Section
  • Issue#58jaslimm2026-05-05 20:23
    Custom Map 1
  • Issue#60raleighsavage2026-05-04 21:03
    Poster Introduction Section
  • Issue#57seepaa2026-05-04 20:37
    Have data sent to a JSON file
  • Issue#57seepaa2026-05-04 20:37
    Have data sent to a JSON file
  • Pull request#49jaslimm2026-04-22 16:38
  • Issue#52RubenOso2026-04-17 04:22
    Improve entity spawn safety and world reset logic
  • Issue#52RubenOso2026-04-17 04:22
    Improve entity spawn safety and world reset logic
  • Issue#51RubenOso2026-04-17 04:22
    Add minimum distance constraint between zones
  • Pull request#49jaslimm2026-04-16 23:18
  • Pull request#44raleighsavage2026-04-08 17:35
  • Issue#13raleighsavage2026-04-06 22:01
    Destination Entity
  • Issue#41RubenOso2026-04-01 20:16
    Refactor fire to separate grid layer
  • Issue#26seepaa2026-03-10 16:06
    Merge branches into main after testing
  • Pull request#25seepaa2026-03-09 16:05
  • Issue#11jaslimm2026-03-04 20:24
    Interaction Between Entity and Fire
  • Issue#10seepaa2026-03-03 03:06
    Data Collection Screen
  • Pull request#22raleighsavage2026-02-27 16:23
  • Issue#18raleighsavage2026-02-20 03:51
    Have Weekly Meetings with Our Mentors
  • Issue#16jaslimm2026-02-16 20:56
    Created 2D grid map visualizing basic mockup in Figma
  • Issue#15RubenOso2026-02-16 20:48
    Sprint 1 setup and coordination
  • Issue#4vimago82026-02-11 21:45
    Create basic player, fire, objective entities
  • Issue#11raleighsavage2026-02-10 04:55
    Interaction Between Entity and Fire
  • Issue#10raleighsavage2026-02-10 04:53
    Add data collection to Main.py and display to users
  • Issue#7raleighsavage2026-02-10 04:50
    Basic Movement of Entities in the UI

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.