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CarleyInteractiveStudio/Creative-Engine-Beta

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acesible para todos los dispositivos solo nesesitas un navegador web y internet crea tu primer video juego con Creative engine

active 2025-08-132026-08-11 (UTC)

Partial coverage12,565 / 14,274 hourly files (88%) · 2 absent upstream · 1,703 failed, retryable2024-12-242026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
1.4K
Pushes
990
Pull requests
83
Issues
0
Stars
2
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 364 days from 2025-08-13 to 2026-08-11. Pushes: 990 total, peak 45 in a day. Pull requests: 83 total, peak 7 in a day. Issues: 0 total, peak 0 in a day. Comments: 70 total, peak 5 in a day. Stars: 2 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
CarleyInteractiveStudio1K990561
google-labs-jules[bot]9602769

Recent activity

Latest issues, pull requests and releases

  • Pull request#202CarleyInteractiveStudio2026-06-20 23:33
  • Pull request#197CarleyInteractiveStudio2026-06-18 14:15
  • Pull request#193CarleyInteractiveStudio2026-06-10 22:38
  • Issue comment#191google-labs-jules[bot]2026-05-30 22:24
    Fix 3D Camera Controls and Enhance Scene Gizmos
  • Pull request#180CarleyInteractiveStudio2026-04-23 05:10
  • Pull request#176CarleyInteractiveStudio2026-04-19 04:48
  • Issue comment#174google-labs-jules[bot]2026-04-18 02:54
    Separar motores 2D/3D y corregir errores del editor
  • Pull request#173CarleyInteractiveStudio2026-04-17 05:12
  • Issue comment#172google-labs-jules[bot]2026-04-17 04:06
    Fix Hybrid 2D/3D Rendering and Input Bugs
  • Issue comment#171google-labs-jules[bot]2026-04-16 21:13
    Improved 3D Hybrid Rendering, RAM Debugger, and Intelligent Optimizer
  • Pull request#171CarleyInteractiveStudio2026-04-16 21:13
  • Pull request#164CarleyInteractiveStudio2026-04-08 00:13
  • Issue comment#162google-labs-jules[bot]2026-04-06 16:28
    Creative Code: Inteligencia Quirúrgica y Corrección Eficiente
  • Pull request#161CarleyInteractiveStudio2026-04-06 04:33
  • Issue comment#160google-labs-jules[bot]2026-04-05 00:40
    Visible Line Numbers and Functional Undo/Redo Buttons
  • Pull request#160CarleyInteractiveStudio2026-04-05 00:40
  • Issue comment#159google-labs-jules[bot]2026-04-03 21:58
    Mejora del Editor de Código: Colores y Tema Nuevo
  • Pull request#158CarleyInteractiveStudio2026-04-03 03:38
  • Pull request#157CarleyInteractiveStudio2026-04-02 23:36
  • Pull request#155CarleyInteractiveStudio2026-04-02 06:17
  • Issue comment#153google-labs-jules[bot]2026-03-28 02:55
    Centralized SSO Integration
  • Issue comment#150google-labs-jules[bot]2026-03-22 23:20
    Fix SyntaxError in auth.js initialization
  • Pull request#147CarleyInteractiveStudio2026-03-21 01:21
  • Pull request#146CarleyInteractiveStudio2026-03-20 19:52
  • Issue comment#144google-labs-jules[bot]2026-03-19 22:08
    Combat System and Progress Bar UI Implementation

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.