A lightweight game engine that is developed by C/C++ and targeted on the Windows operating system.
active 2023-10-25 → 2024-01-02 (UTC)
Complete coverage26,552 / 26,552 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-25 (UTC)
Events
209
Pushes
194
Pull requests
5
Issues
3
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 70 days from 2023-10-25 to 2024-01-02. Pushes: 194 total, peak 14 in a day. Pull requests: 5 total, peak 2 in a day. Issues: 3 total, peak 3 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| CarmackMo | 202 | 194 | 5 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#12CarmackMo2023-12-20 07:35Develop Network System
- Issue#11CarmackMo2023-12-20 07:34Optimize Collision System
- Issue#10CarmackMo2023-12-20 07:30Upgrade Graphics Library
- Pull request#9CarmackMo2023-12-06 10:51
- Pull request#9CarmackMo2023-12-06 10:50
- Pull request#8CarmackMo2023-12-04 09:38
- Pull request#7CarmackMo2023-11-11 21:00
- Pull request#7CarmackMo2023-11-11 20:59
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.