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CarmackMo/LightweightGameEngine

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A lightweight game engine that is developed by C/C++ and targeted on the Windows operating system.

active 2023-10-252024-01-02 (UTC)

Complete coverage26,552 / 26,552 hourly files (100%) · 2 absent upstream2023-08-152026-08-25 (UTC)
Events
209
Pushes
194
Pull requests
5
Issues
3
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 70 days from 2023-10-25 to 2024-01-02. Pushes: 194 total, peak 14 in a day. Pull requests: 5 total, peak 2 in a day. Issues: 3 total, peak 3 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
CarmackMo20219450

Recent activity

Latest issues, pull requests and releases

  • Issue#12CarmackMo2023-12-20 07:35
    Develop Network System
  • Issue#11CarmackMo2023-12-20 07:34
    Optimize Collision System
  • Issue#10CarmackMo2023-12-20 07:30
    Upgrade Graphics Library
  • Pull request#9CarmackMo2023-12-06 10:51
  • Pull request#9CarmackMo2023-12-06 10:50
  • Pull request#8CarmackMo2023-12-04 09:38
  • Pull request#7CarmackMo2023-11-11 21:00
  • Pull request#7CarmackMo2023-11-11 20:59

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.