active 2023-08-19 → 2026-08-11 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1089 days from 2023-08-19 to 2026-08-11. Pushes: 20 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 11 total, peak 2 in a day. Comments: 33 total, peak 15 in a day. Stars: 7 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| CasualCoderGuy | 34 | 19 | 0 | 11 |
| wushen233 | 24 | 0 | 0 | 20 |
| freeaim | 3 | 0 | 0 | 1 |
| Picein | 1 | 0 | 0 | 1 |
| alegendv1 | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#12freeaim2026-01-15 14:21im tired boss (crash when switching ammo with tactical reload enabled, using MSF Beta release v1.2.3 - hotfix with merged root behavior)
- Issue#9CasualCoderGuy2026-01-13 18:401.2.3 It seems like the UI can't be registered?
- Issue comment#10Picein2026-01-13 07:04v1.2.3 Pre-release Incompatible with Baka Framework
- Issue#11wushen2332026-01-13 06:10Feature request: Localization support for Pip-Boy magazine status display.
- ReleaseCasualCoderGuy2026-01-12 21:28MSF Beta release v1.2.3 - hotfix
- Issue comment#7wushen2332026-01-12 01:24Feature request: Support clicking the menu with the mouse while it is open.
- Issue comment#7wushen2332026-01-11 22:53Feature request: Support clicking the menu with the mouse while it is open.
- Issue comment#6wushen2332026-01-11 22:47Feature request
- Issue comment#6CasualCoderGuy2026-01-11 21:09Feature request
- Issue comment#8CasualCoderGuy2026-01-11 21:01AttachRemoveModToEquippedWeapon and AttachRemoveModToEquippedItem unreliable on Actors other than the Player
- ReleaseCasualCoderGuy2026-01-11 20:52MSF Beta release v1.2.3
- Issue#8alegendv12026-01-07 14:23AttachRemoveModToEquippedWeapon and AttachRemoveModToEquippedItem unreliable on Actors other than the Player
- Issue#7wushen2332025-12-28 04:32Feature request: Support clicking the menu with the mouse while it is open.
- Issue#6wushen2332025-12-26 05:54Feature request
- Issue#4CasualCoderGuy2025-12-14 20:26Saving the game in version 1.2.1 causes a crash.
- Issue comment#4CasualCoderGuy2025-12-14 20:26Saving the game in version 1.2.1 causes a crash.
- ReleaseCasualCoderGuy2025-12-04 18:47MSF Beta release v1.2.1
- Issue comment#3freeaim2025-09-14 00:35reload animation wont play properly
- Issue#3freeaim2025-09-11 11:50reload animation wont play properly
- Issue#2CasualCoderGuy2025-09-10 19:02I noticed that the reload animation no longer plays automatically after switching ammunition. Is this a bug in 1.2.0 or is it intentional?
- Issue#1CasualCoderGuy2025-09-10 19:02Keyboard input fails in custom menu after opening native menus (Pip-Boy, Inventory)
- Issue comment#2wushen2332025-08-17 22:42I noticed that the reload animation no longer plays automatically after switching ammunition. Is this a bug in 1.2.0 or is it intentional?
- Issue comment#2CasualCoderGuy2025-08-17 17:44I noticed that the reload animation no longer plays automatically after switching ammunition. Is this a bug in 1.2.0 or is it intentional?
- Issue comment#2wushen2332025-08-17 17:03I noticed that the reload animation no longer plays automatically after switching ammunition. Is this a bug in 1.2.0 or is it intentional?
- Issue comment#2wushen2332025-08-17 16:56I noticed that the reload animation no longer plays automatically after switching ammunition. Is this a bug in 1.2.0 or is it intentional?
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.