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ChaoticBrave/VagrantStoryRandomizer

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A tool which will randomize a copy of Vagrant Story.

active 2023-08-252026-05-29 (UTC)

Complete coverage26,686 / 26,686 hourly files (100%) · 2 absent upstream2023-08-152026-08-30 (UTC)
Events
87
Pushes
41
Pull requests
0
Issues
11
Stars
6
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 1009 days from 2023-08-25 to 2026-05-29. Pushes: 41 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 11 total, peak 3 in a day. Comments: 23 total, peak 5 in a day. Stars: 6 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ChaoticBrave6041015
ChristoWolf13007
vagrant182001

Recent activity

Latest issues, pull requests and releases

  • ReleaseChaoticBrave2025-10-24 21:19
    v0.8.95.0
  • ReleaseChaoticBrave2025-07-29 19:36
    v0.8.93.0
  • ReleaseChaoticBrave2025-05-31 19:29
    v0.8.92.0
  • Issue#6ChaoticBrave2024-06-01 20:42
    Seed.txt should additionally contain chosen randomization settings
  • Issue comment#2ChristoWolf2024-01-23 18:06
    Unsure about expected behavior of area randomization
  • Issue comment#5ChristoWolf2024-01-23 18:06
    Randomized blades might be made of non-weapon materials
  • Issue comment#2ChaoticBrave2024-01-23 18:04
    Unsure about expected behavior of area randomization
  • Issue#2ChaoticBrave2024-01-23 18:04
    Unsure about expected behavior of area randomization
  • Issue#5ChaoticBrave2024-01-23 18:04
    Randomized blades might be made of non-weapon materials
  • Issue comment#4ChaoticBrave2024-01-23 18:03
    Randomized weapons might have incompatible grips
  • Issue#4ChaoticBrave2024-01-23 18:03
    Randomized weapons might have incompatible grips
  • Issue comment#7ChristoWolf2024-01-06 17:37
    Question about enemy area constraint
  • Issue comment#7ChaoticBrave2024-01-06 12:46
    Question about enemy area constraint
  • Issue#7ChristoWolf2024-01-05 21:40
    Question about enemy area contraint
  • Issue#6ChristoWolf2024-01-02 20:58
    Seed.txt should additionally contain chosen randomization settings
  • Issue#5ChristoWolf2024-01-02 20:02
    Randomized blades might be made of non-weapon materials
  • Issue comment#4ChaoticBrave2024-01-01 17:59
    Randomized weapons might have incompatible grips
  • Issue comment#4ChristoWolf2024-01-01 02:05
    Randomized weapons might have incompatible grips
  • Issue comment#4ChaoticBrave2023-12-31 22:23
    Randomized weapons might have incompatible grips
  • Issue comment#3ChaoticBrave2023-12-31 14:52
    Combining randomized weapons yields unusable ones
  • Issue#4ChristoWolf2023-12-30 21:23
    Randomized weapons might have incompatible grips
  • Issue#3ChristoWolf2023-12-30 20:49
    Combining randomized weapons yields unusable ones
  • Issue comment#2ChaoticBrave2023-12-27 22:32
    Unsure about expected behavior of area randomization
  • Issue comment#2ChristoWolf2023-12-27 18:25
    Unsure about expected behavior of area randomization
  • Issue comment#2ChaoticBrave2023-12-26 23:53
    Unsure about expected behavior of area randomization

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 6 stars here means stars gained during the window, not the repo's star count.