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Create and apply image filters using Godot's shader language | [cli & shaderlib API still unstable]

active 2024-12-212025-03-15 (UTC)

Partial coverage15,306 / 18,813 hourly files (81%) · 2 absent upstream · 3,506 failed, retryable2024-06-182026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
115
Pushes
42
Pull requests
5
Issues
46
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 85 days from 2024-12-21 to 2025-03-15. Pushes: 42 total, peak 5 in a day. Pull requests: 5 total, peak 2 in a day. Issues: 46 total, peak 15 in a day. Comments: 11 total, peak 5 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ChaoticByte10442511

Recent activity

Latest issues, pull requests and releases

  • Issue#54ChaoticByte2025-02-02 09:47
    Consider removal of the editor
  • Pull request#53ChaoticByte2025-01-31 19:28
  • Issue#47ChaoticByte2025-01-31 19:20
    Add the possibility to view or dump the shaderlib to disk
  • Issue#40ChaoticByte2025-01-26 20:38
    Support batch-processing of a whole folder of images/frames
  • ReleaseChaoticByte2025-01-19 12:20
    Fragmented v7.0
  • Pull request#43ChaoticByte2025-01-19 12:00
  • Pull request#43ChaoticByte2025-01-19 11:59
  • Issue#42ChaoticByte2025-01-19 11:51
    Provide a commandline interface
  • Issue#42ChaoticByte2025-01-19 11:34
    Provide a commandline interface
  • Issue#39ChaoticByte2025-01-11 15:00
    shaderlib: Add a gaussian blur function
  • Issue#38ChaoticByte2025-01-10 21:18
    Refactor %Compositor into an independent ImageCompositor class that extends SubViewport
  • Issue#36ChaoticByte2025-01-10 20:59
    shaderlib: Remove hsv_multiply and hsv_offset, rename hsv.gdshaderinc to colorspaces.gdshaderinc
  • Issue#40ChaoticByte2025-01-10 20:43
    Support batch-processing of a whole folder of images/frames
  • Issue#39ChaoticByte2025-01-10 20:42
    shaderlib: Add a gaussian blur function
  • Issue#38ChaoticByte2025-01-10 20:41
    Refactor Main/Compositor into an independent ImageCompositor class that extends SubViewport
  • Issue#37ChaoticByte2025-01-10 20:39
    shaderlib: Add rgb <-> oklab conversion to colorspaces.gdshaderinc
  • Issue#36ChaoticByte2025-01-10 20:33
    shaderlib: Remove hsv_multiply and hsv_offset
  • ReleaseChaoticByte2025-01-10 20:06
    Fragmented v6.2
  • Issue#33ChaoticByte2025-01-07 21:50
    Remember last opened shader file
  • Issue#34ChaoticByte2025-01-07 21:19
    Support for shader preprocessor keywords
  • ReleaseChaoticByte2025-01-01 21:21
    Fragmented v6.0
  • Pull request#27ChaoticByte2025-01-01 20:57
  • Issue#19ChaoticByte2025-01-01 20:48
    Update README for v6
  • Pull request#27ChaoticByte2024-12-30 17:44
  • Issue#26ChaoticByte2024-12-30 17:29
    After saving the file, the window title isn't updated

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.