A 2D tank game developed in Java using JavaFX to demonstrate OOP design principles. Players control a tank to battle against AI-controlled tanks. The game features smooth movement, collision detection, AI opponents, power-ups, and various obstacles.
active 2024-10-25 → 2024-12-03 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 40 days from 2024-10-25 to 2024-12-03. Pushes: 44 total, peak 8 in a day. Pull requests: 3 total, peak 3 in a day. Issues: 8 total, peak 3 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Choconaut | 56 | 44 | 3 | 1 |
Recent activity
Latest issues, pull requests and releases
- ReleaseChoconaut2024-12-03 07:56TankGame v1.0.0
- Issue#8Choconaut2024-11-28 02:10Tanks are all the same
- Issue#4Choconaut2024-11-28 02:09Missile Exception
- Issue#5Choconaut2024-11-28 01:43Add UI to tankgame
- Issue#2Choconaut2024-11-27 00:46Target Tank refactor required
- Issue#7Choconaut2024-11-20 17:12Medpack Image Bug
- Issue#6Choconaut2024-11-19 23:05AITank has too many parameters.
- Issue comment#4Choconaut2024-11-18 16:23Missile Exception
- Issue#4Choconaut2024-11-18 08:43Missile Exception
- Pull request#3Choconaut2024-11-18 08:40
- Issue#2Choconaut2024-11-18 08:33Target Tank refactor required
- Pull request#1Choconaut2024-11-18 08:28
- Pull request#1Choconaut2024-11-18 08:28
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.