Gooee-Fork is a fork of Gooee which is a UI framework for Cities Skylines 2
active 2024-01-10 → 2025-02-04 (UTC)
Complete coverage26,381 / 26,381 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-18 (UTC)
Events
102
Pushes
23
Pull requests
2
Issues
20
Stars
10
Forks
5
Activity over time
Daily event counts in the loaded window
Line chart, 392 days from 2024-01-10 to 2025-02-04. Pushes: 23 total, peak 4 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 20 total, peak 4 in a day. Comments: 11 total, peak 3 in a day. Stars: 10 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| optimus-code | 41 | 22 | 1 | 9 |
| 89pleasure | 5 | 1 | 0 | 0 |
| BakedAir | 3 | 0 | 0 | 1 |
| myrslok69 | 2 | 0 | 0 | 1 |
| vinceingithub | 2 | 0 | 0 | 0 |
| kosch104 | 1 | 0 | 1 | 0 |
| Programmer-Timmy | 1 | 0 | 0 | 0 |
| harryprogramer | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#14vinceingithub2025-02-04 02:50Update to latest CS2 verison
- Issue#14vinceingithub2024-12-15 19:10Update to latest CS2 verison
- Issue#13Programmer-Timmy2024-08-04 14:23Inactive Mod/Framework Still Affects the Game
- Issue comment#11optimus-code2024-05-15 13:29Move Data Storage from Mods to ModsData
- Pull request#11optimus-code2024-05-15 13:29
- Pull request#11kosch1042024-05-14 04:33
- Issue comment#8optimus-code2024-04-07 04:25installation instructions
- Issue#8optimus-code2024-04-07 04:25installation instructions
- Issue comment#9optimus-code2024-04-07 04:25System.NotSupportedException: The invoked member is not supported in a dynamic module.
- Issue#9optimus-code2024-04-07 04:25System.NotSupportedException: The invoked member is not supported in a dynamic module.
- Issue comment#10optimus-code2024-04-07 04:24[FATAL] The type initializer for 'Gooee.Injection.ResourceInjector' threw an exception.
- Issue#10optimus-code2024-04-07 04:24[FATAL] The type initializer for 'Gooee.Injection.ResourceInjector' threw an exception.
- Issue#9harryprogramer2024-03-26 22:54System.NotSupportedException: The invoked member is not supported in a dynamic module.
- Issue comment#1optimus-code2024-02-11 01:11Update function ignores int values
- Issue#1optimus-code2024-02-11 01:11Update function ignores int values
- Issue comment#3optimus-code2024-02-11 01:11Model is not fully populated on first render using in components
- Issue#3optimus-code2024-02-11 01:11Model is not fully populated on first render using in components
- Issue#7BakedAir2024-02-10 13:14Hello World Window
- Issue comment#7BakedAir2024-02-10 13:14Hello World Window
- Issue#7BakedAir2024-02-10 09:32Hello World Window
- Issue comment#6myrslok692024-02-10 08:25the game doesn't simply start
- Issue#6myrslok692024-02-10 08:25the game doesn't simply start
- Issue#1optimus-code2024-01-31 18:04Update function ignores int values
- Issue comment#1optimus-code2024-01-31 18:04Update function ignores int values
- Issue#1optimus-code2024-01-31 18:04Update function ignores int values
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 10 stars here means stars gained during the window, not the repo's star count.