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CodinGame/languageserver-mutualized

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A tool to plug multiple clients over a single language server implementation

active 2023-10-102023-10-10 (UTC)

Partial coverage20,536 / 26,292 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
10
Pushes
1
Pull requests
2
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 1 days from 2023-10-10 to 2023-10-10. Pushes: 1 total, peak 1 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 3 total, peak 3 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
JeanDamien3110
github-actions[bot]3003
CGNonofr1010

Recent activity

Latest issues, pull requests and releases

  • Issue comment#19github-actions[bot]2023-10-10 17:15
    Use common semantic-release config and enable commitlint
  • Issue comment#21github-actions[bot]2023-10-10 17:15
    Send capabilities one by one
  • Issue comment#20github-actions[bot]2023-10-10 17:15
    Fix semantic release config
  • Releasegithub-actions[bot]2023-10-10 17:15
    v2.1.2
  • Pull request#21JeanDamien2023-10-10 17:14
  • Pull request#21CGNonofr2023-10-10 17:07

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.