Dimension Train
active 2023-12-07 → 2024-11-08 (UTC)
Complete coverage26,351 / 26,351 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-16 (UTC)
Events
181
Pushes
127
Pull requests
0
Issues
48
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 338 days from 2023-12-07 to 2024-11-08. Pushes: 127 total, peak 5 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 48 total, peak 6 in a day. Comments: 2 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| ColorfulPockets | 175 | 127 | 0 | 0 |
| 2000400 | 2 | 0 | 0 | 2 |
Recent activity
Latest issues, pull requests and releases
- Issue#35ColorfulPockets2024-10-08 00:07Slime shouldn't let you see what is gathered for cards that let you confirm after gather (Factory)
- Issue#34ColorfulPockets2024-10-04 22:01Chicane car
- Issue#34ColorfulPockets2024-10-04 20:33Chicane car
- Issue#33ColorfulPockets2024-09-20 22:01Disarmaments: Exhaust all Weapons cards in your hand, then Harvest NxN, where N is twice the number of cards exhausted.
- Issue#32ColorfulPockets2024-09-18 22:51Shiny Cards that show up sometimes; you get the option for them if you win with them
- Issue#31ColorfulPockets2024-09-12 03:27Turn counter
- Issue#2ColorfulPockets2024-09-05 23:39Tooltips
- Issue#6ColorfulPockets2024-09-05 23:39Change tile highlighting to only highlight edges of full tile, rather than every cell
- Issue#21ColorfulPockets2024-09-05 23:39Add an outline over all tiles so that you can count them
- Issue#29ColorfulPockets2024-09-05 23:39Add Fog tiles
- Issue#30ColorfulPockets2024-09-05 23:38Car that lets you choose any number of cards from rewards
- Issue#28ColorfulPockets2024-09-05 23:37Add Dimension system - each card selection pushes you toward one of the dimensions (randomly associated with each card)
- Issue comment#2620004002024-08-26 06:16Add indicator for pickup range
- Issue comment#2620004002024-08-26 06:15Add indicator for pickup range
- Issue#29ColorfulPockets2024-08-03 19:41Add Fog tiles
- Issue#28ColorfulPockets2024-08-03 19:33Add Dimension system - each card selection pushes you toward one of the dimensions (randomly associated with each card)
- Issue#27ColorfulPockets2024-07-25 00:02Add Settings
- Issue#26ColorfulPockets2024-07-25 00:00Add indicator for pickup range
- Issue#25ColorfulPockets2024-07-17 02:25AutoBuild overwrites level end
- Issue#24ColorfulPockets2024-06-28 00:17When rail connects to the side of existing rail in a line, it permanently changes that rail's connections
- Issue#18ColorfulPockets2024-06-28 00:17Rail doesn't connect to rail endpoint
- Issue#23ColorfulPockets2024-06-22 04:50Enemy destroy effect(s)
- Issue#22ColorfulPockets2024-06-22 04:49Level success doesn't register if you are 1 space away from end and use emergency rail to build it
- Issue#21ColorfulPockets2024-05-03 22:22Add an outline over all tiles so that you can count them
- Issue#3ColorfulPockets2024-05-03 22:22Make train speed progression use some sort of python-like generator
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.