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Dimension Train

active 2023-12-072024-11-08 (UTC)

Complete coverage26,351 / 26,351 hourly files (100%) · 2 absent upstream2023-08-152026-08-16 (UTC)
Events
181
Pushes
127
Pull requests
0
Issues
48
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 338 days from 2023-12-07 to 2024-11-08. Pushes: 127 total, peak 5 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 48 total, peak 6 in a day. Comments: 2 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ColorfulPockets17512700
20004002002

Recent activity

Latest issues, pull requests and releases

  • Issue#35ColorfulPockets2024-10-08 00:07
    Slime shouldn't let you see what is gathered for cards that let you confirm after gather (Factory)
  • Issue#34ColorfulPockets2024-10-04 22:01
    Chicane car
  • Issue#34ColorfulPockets2024-10-04 20:33
    Chicane car
  • Issue#33ColorfulPockets2024-09-20 22:01
    Disarmaments: Exhaust all Weapons cards in your hand, then Harvest NxN, where N is twice the number of cards exhausted.
  • Issue#32ColorfulPockets2024-09-18 22:51
    Shiny Cards that show up sometimes; you get the option for them if you win with them
  • Issue#31ColorfulPockets2024-09-12 03:27
    Turn counter
  • Issue#2ColorfulPockets2024-09-05 23:39
    Tooltips
  • Issue#6ColorfulPockets2024-09-05 23:39
    Change tile highlighting to only highlight edges of full tile, rather than every cell
  • Issue#21ColorfulPockets2024-09-05 23:39
    Add an outline over all tiles so that you can count them
  • Issue#29ColorfulPockets2024-09-05 23:39
    Add Fog tiles
  • Issue#30ColorfulPockets2024-09-05 23:38
    Car that lets you choose any number of cards from rewards
  • Issue#28ColorfulPockets2024-09-05 23:37
    Add Dimension system - each card selection pushes you toward one of the dimensions (randomly associated with each card)
  • Issue comment#2620004002024-08-26 06:16
    Add indicator for pickup range
  • Issue comment#2620004002024-08-26 06:15
    Add indicator for pickup range
  • Issue#29ColorfulPockets2024-08-03 19:41
    Add Fog tiles
  • Issue#28ColorfulPockets2024-08-03 19:33
    Add Dimension system - each card selection pushes you toward one of the dimensions (randomly associated with each card)
  • Issue#27ColorfulPockets2024-07-25 00:02
    Add Settings
  • Issue#26ColorfulPockets2024-07-25 00:00
    Add indicator for pickup range
  • Issue#25ColorfulPockets2024-07-17 02:25
    AutoBuild overwrites level end
  • Issue#24ColorfulPockets2024-06-28 00:17
    When rail connects to the side of existing rail in a line, it permanently changes that rail's connections
  • Issue#18ColorfulPockets2024-06-28 00:17
    Rail doesn't connect to rail endpoint
  • Issue#23ColorfulPockets2024-06-22 04:50
    Enemy destroy effect(s)
  • Issue#22ColorfulPockets2024-06-22 04:49
    Level success doesn't register if you are 1 space away from end and use emergency rail to build it
  • Issue#21ColorfulPockets2024-05-03 22:22
    Add an outline over all tiles so that you can count them
  • Issue#3ColorfulPockets2024-05-03 22:22
    Make train speed progression use some sort of python-like generator

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.