A rendering project using the Vulkan API. Will eventually feature raytraced soft shadows, raytraced reflections, and raytraced ambient occlusion.
active 2023-09-12 → 2025-03-29 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 565 days from 2023-09-12 to 2025-03-29. Pushes: 171 total, peak 14 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 141 total, peak 11 in a day. Comments: 6 total, peak 2 in a day. Stars: 3 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Contingencyy | 318 | 171 | 0 | 6 |
Recent activity
Latest issues, pull requests and releases
- Issue#75Contingencyy2024-04-11 07:55Load assets at runtime
- Issue#96Contingencyy2024-04-05 21:29CPU Timers
- Issue#93Contingencyy2024-04-05 07:24Material index should be part of instance data instead of push constant
- Issue#95Contingencyy2024-04-05 07:24Vertex compression
- Issue#94Contingencyy2024-04-05 06:13Better automated system for setting push constant (ranges)
- Issue#93Contingencyy2024-04-05 05:13Material index should be part of instance data instead of push constant
- Issue#92Contingencyy2024-04-05 05:13Direct lighting debug views
- Issue#92Contingencyy2024-04-05 05:13Direct lighting debug views
- Issue#9Contingencyy2024-03-29 05:46Separate transfer queue
- Issue#79Contingencyy2024-03-29 05:45Render resolution independent of swapchain resolution
- Issue#91Contingencyy2024-03-29 05:44Area lights - Linearly Transformed Cosines
- Issue#58Contingencyy2024-03-29 05:41Raytraced point light shadows
- Issue#56Contingencyy2024-03-29 05:41Vulkan inline raytracing
- Issue#86Contingencyy2024-03-28 08:48Build acceleration structures
- Issue#88Contingencyy2024-03-23 01:35Depth pre-pass
- Issue#42Contingencyy2024-03-23 01:06Freeing descriptor allocations
- Issue#81Contingencyy2024-03-23 01:06Singular massive staging/uniform buffer
- Issue#89Contingencyy2024-03-23 01:06Renderer refactor
- Issue#90Contingencyy2024-03-14 01:23ImGuizmo
- Issue#89Contingencyy2024-03-13 20:37Renderer refactor
- Issue#88Contingencyy2024-03-10 21:13Depth pre-pass
- Issue#87Contingencyy2024-03-07 18:03Use ImPlot to show data structure layout like free lists
- Issue#86Contingencyy2024-02-27 16:14Build acceleration structures
- Issue#84Contingencyy2024-01-24 07:57GPU Timers
- Issue#80Contingencyy2024-01-23 16:41Oren-Nayar Diffuse BRDF
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.