active 2025-08-26 → 2026-02-04 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 163 days from 2025-08-26 to 2026-02-04. Pushes: 62 total, peak 20 in a day. Pull requests: 13 total, peak 6 in a day. Issues: 23 total, peak 5 in a day. Comments: 9 total, peak 3 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue comment#48Cultered2026-02-03 09:25CustomRenderShader custom texture buffers
- Issue#9Cultered2026-02-03 09:24Add scripting API
- Issue comment#2Cultered2026-02-03 09:23Use WASM for writing heavy cpu code
- Issue#33Cultered2025-11-04 11:53Support chunk soft frustum culling
- Issue comment#28Cultered2025-11-04 11:52add support for transparent fragments
- Issue#28Cultered2025-11-04 11:52add support for transparent fragments
- Issue#45Cultered2025-11-01 23:42Add optional pipeline settings to customrendershader
- Pull request#46Copilot2025-11-01 23:42
- Pull request#46Copilot2025-11-01 23:42
- Pull request#46Copilot2025-11-01 23:42
- Issue comment#45Cultered2025-11-01 23:42Add optional pipeline settings to customrendershader
- Issue#38Cultered2025-10-30 19:06Support custom shaders: WebGPU
- Issue comment#44Copilot2025-10-30 18:20Add CustomRenderShader component for WebGPU custom shader pipelines
- Issue comment#44Cultered2025-10-30 18:12Add CustomRenderShader component for WebGPU custom shader pipelines
- Issue#5Cultered2025-09-09 08:53Support .obj file importing
- Pull request#37Cultered2025-09-09 08:53
- Pull request#37Copilot2025-09-09 07:29
- Issue#3Cultered2025-09-08 13:04Add textured rendering
- Issue#4Cultered2025-09-08 11:01Add lightning-ed rendering
- Issue#35Cultered2025-09-08 10:41Add MVC tests
- Pull request#34Copilot2025-09-08 09:15
- Issue#33Cultered2025-09-06 11:59Support chunk soft frustum culling
- Issue#32Cultered2025-09-06 10:38Remove sceneobjects, move LOD handling to View (WebGPU)
- Issue#29Cultered2025-09-05 12:57Only update non-static object buffers while also retaining current functionality
- Pull request#30Copilot2025-09-04 08:23
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.