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Cyanilux/ShaderGraphVariables

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🔌👻 Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires

active 2023-08-172026-04-27 (UTC)

Partial coverage20,502 / 26,258 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
107
Pushes
6
Pull requests
5
Issues
9
Stars
71
Forks
7

Activity over time

Daily event counts in the loaded window

Line chart, 985 days from 2023-08-17 to 2026-04-27. Pushes: 6 total, peak 2 in a day. Pull requests: 5 total, peak 2 in a day. Issues: 9 total, peak 2 in a day. Comments: 8 total, peak 2 in a day. Stars: 71 total, peak 4 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Cyanilux19624
Renardjojo3021
OEN0072001
DeJhon-Huang2001
aisinker1010
Tehenauin1001

Recent activity

Latest issues, pull requests and releases

  • Issue#18Cyanilux2026-04-02 15:22
    Error when changing group color
  • Pull request#17Cyanilux2026-02-19 00:42
  • Issue#16Cyanilux2026-02-19 00:40
    Unity 6000.3.2f1 - Shader Graph 17.3.0 - Error when trying to change Group Color
  • Issue comment#16Cyanilux2026-02-19 00:40
    Unity 6000.3.2f1 - Shader Graph 17.3.0 - Error when trying to change Group Color
  • Pull request#15Renardjojo2026-01-09 23:25
  • Issue comment#15Renardjojo2026-01-09 12:18
    Use switchable precision to expose shader precision
  • Pull request#15Renardjojo2026-01-09 12:16
  • Issue comment#14OEN0072025-11-02 14:08
    Changing the field of a Register node should change the Get variable as well
  • Issue#14Cyanilux2025-11-02 13:15
    Changing the field of a Register node should change the Get variable as well
  • Issue#14OEN0072025-10-31 10:17
    Changing the field of a Register node should change the Get variable as well
  • Issue#13Cyanilux2025-09-08 11:09
    Incorrect output type and node size after copy
  • Issue comment#11Cyanilux2024-10-18 20:00
    `ArgumentNullException : Value cannot be null` error with a specific graph - unity 2022.3.14
  • Issue#11Cyanilux2024-10-18 20:00
    `ArgumentNullException : Value cannot be null` error with a specific graph - unity 2022.3.14
  • Issue comment#12Cyanilux2024-10-18 19:59
    Updating from 1.0.5 to 1.0.6 breaks some graphs
  • Issue#12Cyanilux2024-10-18 19:59
    Updating from 1.0.5 to 1.0.6 breaks some graphs
  • Issue comment#10Tehenauin2024-10-01 11:38
    Feature Request: Explicit Types
  • Issue#9Cyanilux2024-01-20 00:44
    2020.3.47f1c1不包含DropdownField
  • Issue comment#8DeJhon-Huang2023-12-18 05:52
    Variable nodes Error
  • Pull request#6Cyanilux2023-10-28 11:32
  • Pull request#6aisinker2023-10-28 08:41
  • Issue comment#5Cyanilux2023-09-30 17:26
    take a long time in SendUpdate
  • Issue#5DeJhon-Huang2023-09-27 03:09
    take a long time in SendUpdate

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 71 stars here means stars gained during the window, not the repo's star count.