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Yet Another gRPC over HTTP/1 using WebSocket implementation, primarily targets .NET platform.

active 2023-10-032026-06-03 (UTC)

Complete coverage26,460 / 26,460 hourly files (100%) · 2 absent upstream2023-08-152026-08-21 (UTC)
Events
273
Pushes
57
Pull requests
38
Issues
23
Stars
57
Forks
7

Activity over time

Daily event counts in the loaded window

Line chart, 975 days from 2023-10-03 to 2026-06-03. Pushes: 57 total, peak 10 in a day. Pull requests: 38 total, peak 5 in a day. Issues: 23 total, peak 3 in a day. Comments: 37 total, peak 3 in a day. Stars: 57 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Pull request#57dependabot[bot]2026-03-18 08:02
  • Pull request#56dependabot[bot]2026-01-05 13:08
  • Pull request#54Agasper2025-11-27 13:28
  • Pull request#53guitarrapc2025-10-01 06:47
  • Issue#39github-actions[bot]2025-09-01 00:07
    Error when serving WebGL build externally rather than through server code
  • Pull request#51guitarrapc2025-08-19 06:12
  • Pull request#50mayuki2025-08-19 01:54
  • Issue comment#39github-actions[bot]2025-08-01 00:07
    Error when serving WebGL build externally rather than through server code
  • Issue comment#23github-actions[bot]2025-04-28 00:30
    Unity WebGL libC error.
  • Issue#40github-actions[bot]2025-04-01 00:32
    Magic onion sample server not working (AOT messagepack generation failed)
  • Pull request#49mayuki2025-03-24 01:59
  • Issue comment#49mayuki2025-03-24 01:59
    Update package.json with current info
  • Pull request#49ShikiGami2025-03-23 06:03
  • Issue comment#47sableangle2025-03-18 10:25
    [Question] Different between WebGLThreadPoolDispatcher and SynchronisationContext
  • Issue#47sableangle2025-03-18 10:25
    [Question] Different between WebGLThreadPoolDispatcher and SynchronisationContext
  • Pull request#48mayuki2025-03-18 07:48
  • Pull request#48guitarrapc2025-03-18 07:37
  • Issue comment#47mayuki2025-03-18 05:18
    [Question] Different between WebGLThreadPoolDispatcher and SynchronisationContext
  • Issue#47sableangle2025-03-12 11:26
    [Question] Different between WebGLThreadPoolDispatcher and SynchronisationContext
  • Releasegithub-actions[bot]2025-03-10 09:06
    1.4.0
  • Pull request#46mayuki2025-03-10 08:00
  • Issue comment#43kochounoyume2025-03-05 12:23
    Keeps awaiting when communicating with MagicOnion server in Unity's WebGL
  • Issue#43kochounoyume2025-03-05 12:23
    Keeps awaiting when communicating with MagicOnion server in Unity's WebGL
  • Issue comment#43kochounoyume2025-03-04 13:37
    Keeps awaiting when communicating with MagicOnion server in Unity's WebGL
  • Pull request#45mayuki2025-03-04 05:34

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 57 stars here means stars gained during the window, not the repo's star count.