【单线程的unity-asyncTask】Provides an efficient allocation free async/await integration for Unity.
active 2023-08-15 → 2026-08-08 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1090 days from 2023-08-15 to 2026-08-08. Pushes: 195 total, peak 19 in a day. Pull requests: 126 total, peak 10 in a day. Issues: 219 total, peak 13 in a day. Comments: 430 total, peak 22 in a day. Stars: 4,190 total, peak 32 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| hadashiA | 232 | 83 | 43 | 66 |
| neuecc | 182 | 28 | 26 | 95 |
| github-actions[bot] | 96 | 39 | 1 | 35 |
| guitarrapc | 69 | 41 | 20 | 8 |
| timcassell | 30 | 0 | 0 | 29 |
| zrp2016 | 17 | 0 | 0 | 9 |
| laicasaane | 12 | 0 | 0 | 9 |
| kochounoyume | 12 | 0 | 4 | 8 |
| kenofori | 10 | 0 | 0 | 6 |
| djnjbjb | 9 | 0 | 0 | 3 |
| GuidoBelluomo | 6 | 0 | 0 | 4 |
| ebolefeysot | 6 | 0 | 0 | 6 |
| dependabot[bot] | 6 | 2 | 3 | 1 |
| Kotsuha | 6 | 0 | 0 | 2 |
| dvsilch | 5 | 0 | 2 | 3 |
| doubleday | 5 | 0 | 0 | 3 |
| thebne | 5 | 0 | 1 | 3 |
| Merglasch | 5 | 0 | 1 | 4 |
| LiskNK | 5 | 0 | 0 | 4 |
| zengrd | 4 | 0 | 0 | 2 |
Recent activity
Latest issues, pull requests and releases
- Issue#694github-actions[bot]2026-07-19 00:41Addressables.InstantiateAsync().ToUniTask() causes InvalidKeyException with bundle dependencies
- Issue#686github-actions[bot]2026-05-21 00:58Why there is not an UniCancellationTokenSource?
- Issue comment#689github-actions[bot]2026-05-14 00:55[Feature Request] zlinq support
- Issue#690github-actions[bot]2026-05-11 00:53UniTask based method silently failed if Assert is done without trycatch
- Issue comment#690github-actions[bot]2026-05-11 00:53UniTask based method silently failed if Assert is done without trycatch
- Issue comment#687github-actions[bot]2026-05-03 00:52[Feature Request] Add async support for RebindingOperation in InputSystem
- Issue#670github-actions[bot]2026-04-20 00:44There is no direct equivalent for Awaitable.EndOfFrameAsync()
- Issue comment#684github-actions[bot]2026-04-18 00:39AsyncOperationHandle.WithCancellation(token, true, true) doesn't cancelled correctly
- Issue comment#683github-actions[bot]2026-04-17 00:44GetCancellationTokenOnDisable
- Issue comment#514imniko2026-04-11 19:48WhenAll exits early when any task has an exception
- Pull request#709SUWAROW2026-04-10 17:08
- Issue#707bugfinders2026-04-04 00:34unity 6.4 throws errors
- Issue comment#703StephenHodgson2026-03-26 02:50Built-in LifetimeCancellationToken
- Issue comment#678github-actions[bot]2026-03-15 00:40[Question] Yield FixedUpdate And Update
- Issue comment#675github-actions[bot]2026-03-02 00:34Add [UnityEngine.HideInCallstack] to CompilerServices
- Issue comment#671github-actions[bot]2026-02-10 00:40NullReferenceException: Object reference not set to an instance of an object.
- Issue#699pavelsevecek2026-02-03 23:09User objects are saved using system locale
- Issue comment#665github-actions[bot]2026-01-26 00:31[Question] Any Plans for a NuGet version?
- Issue comment#669Tomcc2026-01-07 05:50RunOnThreadPool: cancelling at the wrong time prevents returning to the main thread
- Issue comment#669github-actions[bot]2026-01-07 00:27RunOnThreadPool: cancelling at the wrong time prevents returning to the main thread
- Issue comment#673dependabot[bot]2026-01-05 11:10chore(deps): bump 1password/load-secrets-action from 2.0.0 to 3.0.0
- Issue#643github-actions[bot]2026-01-05 00:31How to mimic TaskStatus.Running from C# Tasks in UniTasks?
- Issue#693getusait8765430982025-12-16 13:50The Advantages of Choosing to Buy Old Gmail Accounts for SEO Purposes
- Issue comment#692tianyixin2025-12-14 08:31[SOS! Need Help]"return await tcs.Task" works fine in the Unity editor, but on the mobile device it just freezes directly.
- Issue#692tianyixin2025-12-14 03:34[SOS! Need Help]"return await tcs.Task" works fine in the Unity editor, but on the mobile device it just freezes directly.
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4,190 stars here means stars gained during the window, not the repo's star count.