An experimental DDLC+ modding framework, written in C#. This is not 100% complete and is more of a proof of concept. Dedicated to Kizby who passed away in late 2022, she's the one who inspired me to mod Plus way back in July 2021 with her TestDDLCMod.
active 2024-10-26 → 2026-02-06 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 469 days from 2024-10-26 to 2026-02-06. Pushes: 42 total, peak 8 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 14 total, peak 3 in a day. Comments: 6 total, peak 1 in a day. Stars: 6 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue#6y2k042026-02-06 23:40Move all builds to one bin folder at the root
- Issue#5y2k042026-01-02 07:02Add more error handling to fix crashes
- Releaseohayo2025-04-20 07:56These are the latest binaries for Doki & it's mod dependencies
- Issue#8ohayo2025-04-17 09:01Fix side stories not working in modded context
- Issue comment#7ohayo2025-01-08 05:26Add way to re-load mods via keybind, or something else.
- Issue#7ohayo2025-01-08 05:26Add way to re-load mods via keybind, or something else.
- Issue#7ohayo2025-01-06 11:00Add way to re-load mods via keybind, or something else.
- Issue comment#3ohayo2024-12-28 11:02History no longer shows quotes on dialogue lines
- Issue#3ohayo2024-12-28 11:02History no longer shows quotes on dialogue lines
- Issue comment#4ohayo2024-12-27 10:50Add RenpyMenu & python block(s) support
- Issue#4ohayo2024-12-27 10:50Add RenpyMenu & python block(s) support
- Issue#6y2k042024-12-23 23:07Move all builds to one bin folder at the root
- Issue#5y2k042024-12-23 23:05Add more error handling to fix crashes
- Issue comment#2ohayo2024-12-23 14:20No characters or logo are shown back at the menu when the script ends
- Issue#2ohayo2024-12-23 14:20No characters or logo are shown back at the menu when the script ends
- Issue#4ohayo2024-12-22 07:04Add RenpyMenu & python block(s) support
- Issue#3ohayo2024-12-21 10:08History no longer shows quotes on dialogue lines
- Issue#2ohayo2024-12-21 04:34When the script ends, you're brought back to the main menu but no characters or logo are shown
- Issue comment#1ohayo2024-12-21 00:24Handle RenpyPlay, RenpyShow, fix narration on dialogue, handle custom asset blocks
- Issue#1ohayo2024-12-21 00:24Handle RenpyPlay, RenpyShow, fix narration on dialogue, handle custom asset blocks
- Issue comment#1ohayo2024-12-19 12:35Handle RenpyPlay, RenpyShow, fix narration on dialogue, handle custom asset blocks
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 6 stars here means stars gained during the window, not the repo's star count.