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DanielOaks/GodotResponseSystem

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Let NPCs respond based on what happens in the game and what others do/say

active 2023-10-252025-01-11 (UTC)

Complete coverage26,486 / 26,486 hourly files (100%) · 2 absent upstream2023-08-152026-08-22 (UTC)
Events
44
Pushes
41
Pull requests
0
Issues
1
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 445 days from 2023-10-25 to 2025-01-11. Pushes: 41 total, peak 7 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 1 total, peak 1 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
DanielOaks424100

Recent activity

Latest issues, pull requests and releases

  • Issue#2DanielOaks2023-10-28 01:53
    Debugging

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.