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Go AI Reinforcement Learning Project - This repository is dedicated to exploring and comparing two reinforcement learning methods—gradient descent and Q-value learning—in developing intelligent agents for the board game Go. The goal is to observe the model’s evolution after generating thousands of self-played games and compare agents’ results.

active 2023-10-302024-10-25 (UTC)

Complete coverage26,636 / 26,636 hourly files (100%) · 2 absent upstream2023-08-152026-08-28 (UTC)
Events
30
Pushes
26
Pull requests
0
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 362 days from 2023-10-30 to 2024-10-25. Pushes: 26 total, peak 4 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
DariMe20262600

Recent activity

Latest issues, pull requests and releases

No issue or PR events — this repo's activity is pushes only.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.