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Auto leveling mod for Minecraft

active 2025-02-012025-08-23 (UTC)

Partial coverage12,003 / 13,496 hourly files (89%) · 2 absent upstream · 1,489 failed, retryable2025-01-252026-08-10 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
11
Pushes
0
Pull requests
1
Issues
7
Stars
1
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 204 days from 2025-02-01 to 2025-08-23. Pushes: 0 total, peak 0 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 7 total, peak 1 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
azi12171000
polykatt1000
Saghik1000
MoePus1000
llyyr1010
SiverDX1000
Baguett4201000
MapleSugar3651000

Recent activity

Latest issues, pull requests and releases

  • Issue#48Baguett4202025-07-25 11:35
    Ice and Fire dragons issue.
  • Pull request#47llyyr2025-06-30 03:53
  • Issue#41MapleSugar3652025-06-09 00:52
    1.21.1 Please
  • Issue#46polykatt2025-05-22 03:55
    Mobs randomly spawning with more HP
  • Issue#45azi12172025-04-26 11:31
    Daripher can you help me to increase the maximum health scale?
  • Issue#44Saghik2025-03-12 23:48
    Custom attributes not working
  • Issue#42MoePus2025-02-08 13:29
    hasLineOfSight cost lots of CPU even mob level rendering is off
  • Issue#26SiverDX2025-02-01 17:12
    [Suggestions]: Define Attribute bonus per entity

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.