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DavidSheh/davidsheh.github.io

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active 2024-01-062025-09-25 (UTC)

Complete coverage26,642 / 26,642 hourly files (100%) · 2 absent upstream2023-08-152026-08-29 (UTC)
Events
81
Pushes
73
Pull requests
0
Issues
7
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 629 days from 2024-01-06 to 2025-09-25. Pushes: 73 total, peak 5 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 7 total, peak 2 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
DavidSheh807300

Recent activity

Latest issues, pull requests and releases

  • Issue#172DavidSheh2024-09-10 03:59
    C# 对象序列化成 Lua 代码 | CodeBug
  • Issue#171DavidSheh2024-01-20 14:33
    一步步学习 Unity Shader | CodeBug
  • Issue#170DavidSheh2024-01-20 14:28
    Unity Shader 学习笔记 | CodeBug
  • Issue#169DavidSheh2024-01-19 01:42
    Unity DOTS-Subscene 介绍 | CodeBug
  • Issue#168DavidSheh2024-01-14 06:20
    Rider 常用快捷键 | CodeBug
  • Issue#167DavidSheh2024-01-14 05:55
    Mapping Categories and Tags with Hexo | CodeBug
  • Issue#166DavidSheh2024-01-08 11:52
    Unity 开发中常见的 C# 性能问题 | Sheh伟伟的博客

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.