This is the new version of my maze generator, now made with .NET Core.
active 2025-05-19 → 2025-06-02 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 15 days from 2025-05-19 to 2025-06-02. Pushes: 25 total, peak 9 in a day. Pull requests: 5 total, peak 2 in a day. Issues: 5 total, peak 2 in a day. Comments: 23 total, peak 12 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue comment#10Copilot2025-06-02 22:52Improve performance of AlgorithmBacktrack2Deluxe2_AsByte with individual optimizations
- Issue comment#10devedse2025-06-02 22:37Improve performance of AlgorithmBacktrack2Deluxe2_AsByte with individual optimizations
- Issue comment#10devedse2025-06-02 16:17Improve performance of AlgorithmBacktrack2Deluxe2_AsByte with individual optimizations
- Issue comment#10devedse2025-06-02 15:09Improve performance of AlgorithmBacktrack2Deluxe2_AsByte with individual optimizations
- Issue comment#10Copilot2025-06-02 14:58Improve performance of AlgorithmBacktrack2Deluxe2_AsByte with individual optimizations
- Issue comment#10devedse2025-06-02 14:53Improve performance of AlgorithmBacktrack2Deluxe2_AsByte with individual optimizations
- Pull request#10Copilot2025-06-01 20:54
- Issue#9devedse2025-06-01 20:54Improve performance of AlgorithmBacktrack2Deluxe2_AsByte individual
- Pull request#8Copilot2025-06-01 20:43
- Issue#7devedse2025-06-01 20:41Improve performance of AlgorithmBacktrack2Deluxe2_AsByte
- Issue comment#4Copilot2025-05-20 21:33Implement mobile UI for 3D camera controls
- Issue comment#4devedse2025-05-20 21:08Implement mobile UI for 3D camera controls
- Issue comment#4Copilot2025-05-20 20:50Implement mobile UI for 3D camera controls
- Issue comment#4devedse2025-05-20 20:34Implement mobile UI for 3D camera controls
- Issue comment#4Copilot2025-05-20 20:22Implement mobile UI for 3D camera controls
- Issue comment#4devedse2025-05-20 20:17Implement mobile UI for 3D camera controls
- Pull request#6Copilot2025-05-20 15:56
- Issue#5devedse2025-05-20 15:56Over time performance benchmarking
- Issue comment#4Copilot2025-05-20 01:06Implement mobile UI for 3D camera controls
- Issue comment#4devedse2025-05-20 00:30Implement mobile UI for 3D camera controls
- Issue comment#4Copilot2025-05-20 00:22Implement mobile UI for 3D camera controls
- Issue comment#3devedse2025-05-20 00:17Create a UI for the 3d monogame cliënt to control the game / camera
- Issue comment#3devedse2025-05-20 00:16Create a UI for the 3d monogame cliënt to control the game / camera
- Issue comment#4devedse2025-05-20 00:13Implement mobile UI for 3D camera controls
- Issue comment#4devedse2025-05-19 23:40Implement mobile UI for 3D camera controls
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.