DoTween tween插件
active 2023-08-15 → 2026-06-22 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1043 days from 2023-08-15 to 2026-06-22. Pushes: 21 total, peak 4 in a day. Pull requests: 7 total, peak 1 in a day. Issues: 59 total, peak 3 in a day. Comments: 122 total, peak 7 in a day. Stars: 335 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Demigiant | 47 | 21 | 0 | 18 |
| wrymn | 9 | 0 | 0 | 5 |
| Decavoid | 7 | 0 | 1 | 6 |
| westam21 | 6 | 0 | 0 | 6 |
| zongo811 | 4 | 0 | 0 | 2 |
| TylerTemp | 4 | 0 | 2 | 2 |
| Daztrax | 4 | 0 | 0 | 2 |
| sjoshua270 | 4 | 0 | 0 | 3 |
| mrmeloman | 4 | 0 | 0 | 4 |
| lfg-ryan | 4 | 0 | 0 | 3 |
| RagthorDev | 3 | 0 | 0 | 1 |
| manowargoblin | 3 | 0 | 0 | 3 |
| slacker-jake | 3 | 0 | 0 | 3 |
| synthc | 3 | 0 | 0 | 1 |
| JokeVallen | 3 | 0 | 0 | 1 |
| killjin | 3 | 0 | 0 | 1 |
| ERCAAPCOMPANY | 3 | 0 | 0 | 2 |
| shadiradio | 3 | 0 | 0 | 1 |
| maxmason007 | 3 | 0 | 0 | 2 |
| fatihforgemaster | 2 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Pull request#723b137152883542026-05-16 01:36
- Issue comment#681batuykdnh2026-05-11 22:27Upgrading to Unity 6 'UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
- Pull request#720NickKhalow2026-01-21 09:44
- Issue comment#719sjoshua2702025-12-18 03:19Trouble animating text from hidden to visible by character
- Issue#719sjoshua2702025-12-18 03:19Trouble animating text from hidden to visible by character
- Issue comment#719sjoshua2702025-12-11 19:08Trouble animating text from hidden to visible by character
- Issue comment#719sjoshua2702025-12-11 16:13Trouble animating text from hidden to visible by character
- Issue#719Demigiant2025-12-11 10:32Trouble animating text from hidden to visible by character
- Issue comment#718manowargoblin2025-09-14 07:25"Method not found: UnityEngine.Vector3" After updating Unity to 6.3
- Issue comment#718Demigiant2025-09-13 22:50"Method not found: UnityEngine.Vector3" After updating Unity to 6.3
- Issue comment#718laniakeadev2025-09-13 20:41"Method not found: UnityEngine.Vector3" After updating Unity to 6.3
- Issue comment#718manowargoblin2025-09-13 13:18"Method not found: UnityEngine.Vector3" After updating Unity to 6.3
- Issue comment#718Demigiant2025-09-13 10:33"Method not found: UnityEngine.Vector3" After updating Unity to 6.3
- Issue comment#718manowargoblin2025-09-12 19:21"Method not found: UnityEngine.Vector3" After updating Unity to 6.3
- Issue comment#718Demigiant2025-09-12 08:48"Method not found: UnityEngine.Vector3" After updating Unity to 6.3
- Issue#718laniakeadev2025-09-11 18:16"Method not found: UnityEngine.Vector3" After updating Unity to 6.3
- Issue comment#513MattLP2025-08-28 04:41Allow DOTweenAnimation to specify starting value
- Issue comment#264IAmPaullo2025-08-23 22:03Methods not found when DOTween is not placed in plugins folder.
- Issue comment#717tfishell19882025-08-14 11:13DOTween OnComplete sometimes prevents Null Reference Exceptions from being thrown.
- Issue#717Demigiant2025-08-14 07:00DOTween OnComplete sometimes prevents Null Reference Exceptions from being thrown.
- Issue comment#647threedaysX2025-07-25 01:13IndexOutOfRangeException: Index was outside the bounds of the array.
- Issue comment#659antoinelitzler2025-07-23 16:27ShakeRandomnessMode
- Issue#715Dragon-06092025-07-23 05:49[Question] Is it possible to add condition to Sequence?
- Issue#714mikeomni2025-07-17 01:50Sequences only update first joined Tween when progressed manually via Goto()
- Issue comment#712Daztrax2025-07-11 15:41Some sequences gets killed when creating other sequences for no reason
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 335 stars here means stars gained during the window, not the repo's star count.