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DevPoodle/compute-shader-plus

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A Godot 4 plugin allowing for easy use of compute shaders.

active 2024-02-07 → 2026-04-17 (UTC)

Complete coverage28,326 / 28,326 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-11-07 (UTC)
Events
174
Pushes
41
Pull requests
10
Issues
6
Stars
99
Forks
8

Activity over time

Daily event counts in the loaded window

Line chart, 801 days from 2024-02-07 to 2026-04-17. Pushes: 41 total, peak 4 in a day. Pull requests: 10 total, peak 2 in a day. Issues: 6 total, peak 2 in a day. Comments: 6 total, peak 1 in a day. Stars: 99 total, peak 4 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
DevPoodle574176
Roanne6661010
matt-seaton1000
GreatOdds1010
beiller1000
dragonryan061000
Radivarig1010

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 99 stars here means stars gained during the window, not the repo's star count.