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unity内存加密GameShield - An open-source solution to protect your Unity-based games. Anti-cheat, time-control, data ecnryption and memory protection and other security modules for your games.

active 2024-01-29 → 2026-04-19 (UTC)

Complete coverage27,316 / 27,316 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-26 (UTC)
Events
284
Pushes
60
Pull requests
11
Issues
2
Stars
103
Forks
7

Activity over time

Daily event counts in the loaded window

Line chart, 812 days from 2024-01-29 to 2026-04-19. Pushes: 60 total, peak 15 in a day. Pull requests: 11 total, peak 4 in a day. Issues: 2 total, peak 1 in a day. Comments: 4 total, peak 2 in a day. Stars: 103 total, peak 7 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
DevsDaddy716083
PhantomOSTeam3021
TayebBs1000
StinkySteak1000
AdminHcat1010

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 103 stars here means stars gained during the window, not the repo's star count.