VisPsyche is an open-source, cross-platform 3D engine in C++ using OpenGL. Ideal for learning graphics programming, it focuses on advanced lighting, rendering, and features an ImGui GUI. It's a practical tool for understanding 3D graphics and rendering intricacies.
active 2023-12-11 → 2026-01-09 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 761 days from 2023-12-11 to 2026-01-09. Pushes: 163 total, peak 29 in a day. Pull requests: 58 total, peak 13 in a day. Issues: 0 total, peak 0 in a day. Comments: 43 total, peak 24 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| DiggingNebula8 | 222 | 163 | 58 | 0 |
| coderabbitai[bot] | 74 | 0 | 0 | 43 |
Recent activity
Latest issues, pull requests and releases
- Pull request#31DiggingNebula82026-01-06 09:56
- Issue comment#31coderabbitai[bot]2026-01-06 09:42Implementing Advance OpenGL Features
- Issue comment#31coderabbitai[bot]2026-01-06 08:25Implementing Advance OpenGL Features
- Issue comment#31coderabbitai[bot]2026-01-05 09:45Implementing Advance OpenGL Features
- Pull request#31DiggingNebula82026-01-05 09:45
- Pull request#30DiggingNebula82026-01-04 19:47
- Issue comment#30coderabbitai[bot]2026-01-04 17:12introducing a proper game loop architecture.
- Issue comment#30coderabbitai[bot]2026-01-04 04:45introducing a proper game loop architecture.
- Pull request#29DiggingNebula82026-01-03 15:55
- Pull request#29DiggingNebula82026-01-02 23:03
- Pull request#27DiggingNebula82024-01-12 14:16
- Pull request#27DiggingNebula82024-01-12 14:16
- Pull request#26DiggingNebula82024-01-11 18:05
- Pull request#26DiggingNebula82024-01-11 18:05
- Pull request#25DiggingNebula82024-01-11 17:39
- Pull request#25DiggingNebula82024-01-11 17:39
- Pull request#24DiggingNebula82024-01-10 18:24
- Pull request#24DiggingNebula82024-01-10 18:23
- Pull request#23DiggingNebula82024-01-09 15:22
- Pull request#23DiggingNebula82024-01-09 15:22
- Pull request#22DiggingNebula82024-01-07 08:29
- Pull request#22DiggingNebula82024-01-07 08:29
- Pull request#21DiggingNebula82024-01-05 16:45
- Pull request#21DiggingNebula82024-01-05 16:45
- Pull request#20DiggingNebula82024-01-05 03:01
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.