High-level rendering components
active 2024-03-16 → 2026-08-11 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 879 days from 2024-03-16 to 2026-08-11. Pushes: 854 total, peak 18 in a day. Pull requests: 70 total, peak 5 in a day. Issues: 116 total, peak 9 in a day. Comments: 76 total, peak 9 in a day. Stars: 122 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| TheMostDiligent | 992 | 769 | 34 | 58 |
| MikhailGorobets | 144 | 85 | 33 | 14 |
| WangHoi | 4 | 0 | 0 | 3 |
| canadacow | 2 | 0 | 1 | 1 |
| cadams-dak | 1 | 0 | 1 | 0 |
| thearperson | 1 | 0 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#256MikhailGorobets2026-04-29 21:55
- Pull request#255cadams-dak2025-11-04 19:19
- Pull request#254TheMostDiligent2025-09-20 04:19
- Issue#253TheMostDiligent2025-09-02 16:59Implement Grand Turismo tone mapping
- Issue#247TheMostDiligent2025-03-30 04:24Add Khronos PBR neutral tone mapping
- Issue#16TheMostDiligent2025-03-28 03:07Rework atmospheric post-processing effect to use JSON technique description
- Issue#222TheMostDiligent2025-03-28 03:06Hydrogent: point rendering mode crashes in the driver on OpenGL for some models
- Issue#252TheMostDiligent2025-03-28 03:05Hydrogent: animated assets crash when playing animation and selecting edges render mode
- Issue comment#170TheMostDiligent2025-03-28 03:04USD Viewer: Problem with rendering of outlines
- Issue#148TheMostDiligent2025-03-28 03:00Post-processing: use 16-bit depth as stencil mask
- Issue comment#148TheMostDiligent2025-03-22 23:43Post-processing: use 16-bit depth as stencil mask
- Issue comment#222TheMostDiligent2025-03-22 23:25Hydrogent: point rendering mode crashes in the driver on OpenGL for some models
- Issue#201TheMostDiligent2025-03-22 23:14Hydrogent: improve transparent object rendering
- Issue#252TheMostDiligent2025-03-22 23:13Hydrogent: Animated_HumanFemale asset crashes when playing animation and selecting edges render mode
- Issue comment#98TheMostDiligent2025-03-22 05:51PBR Renderer: cache vertex/fragment shaders
- Issue#98TheMostDiligent2025-03-22 05:51PBR Renderer: cache vertex/fragment shaders
- Issue comment#248TheMostDiligent2025-03-14 00:44PBR Renderer: implement OIT
- Issue#248TheMostDiligent2025-03-14 00:44PBR Renderer: implement OIT
- Issue comment#251WangHoi2025-02-15 02:56TAA: MotionWeight computation seems wrong.
- Issue comment#251WangHoi2025-02-14 03:48TAA: MotionWeight computation seems wrong.
- Issue#251WangHoi2025-02-14 03:48TAA: MotionWeight computation seems wrong.
- Issue comment#251WangHoi2025-02-14 02:32TAA: MotionWeight computation seems wrong.
- Issue#228TheMostDiligent2025-01-14 02:15Post effects: use reverse depth buffer
- Issue#219TheMostDiligent2025-01-14 02:15Post-processing: remove isnan
- Issue#250TheMostDiligent2025-01-10 01:23Hydrogen: use inverse depth buffer
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 122 stars here means stars gained during the window, not the repo's star count.