A 2D game engine made using SDL_2, ImGui ,and other libraries.
active 2024-04-27 → 2025-01-04 (UTC)
Complete coverage26,420 / 26,420 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-19 (UTC)
Events
190
Pushes
177
Pull requests
2
Issues
1
Stars
1
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 253 days from 2024-04-27 to 2025-01-04. Pushes: 177 total, peak 10 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 1 total, peak 1 in a day. Comments: 1 total, peak 1 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| DillonKyleDev | 180 | 177 | 2 | 1 |
| iKiwo | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#3DillonKyleDev2024-07-30 03:10GAME ENGINE .EXE
- Issue#3iKiwo2024-07-13 22:10GAME ENGINE .EXE
- Pull request#2DillonKyleDev2024-06-28 22:12
- Pull request#2DillonKyleDev2024-06-28 22:12
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.