OpenXR runtime for tracked 3D displays — Monado fork
active 2026-03-08 → 2026-08-27 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 173 days from 2026-03-08 to 2026-08-27. Pushes: 406 total, peak 23 in a day. Pull requests: 66 total, peak 9 in a day. Issues: 40 total, peak 5 in a day. Comments: 15 total, peak 3 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| dfattal | 453 | 336 | 61 | 15 |
| displayxr-publish-bot[bot] | 57 | 57 | 0 | 0 |
| leaiss | 18 | 13 | 5 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#1032dfattal2026-08-19 03:01Android PoC-0 (GATE): two satellite compositor processes, two cubes woven side-by-side on device
- Issue#1033dfattal2026-08-18 21:24Android: window-origin contract — DP slot set_window_screen_rect + Choreographer poll of getLocationOnScreen
- Pull request#942dfattal2026-08-15 05:38
- Issue comment#740dfattal2026-07-15 02:57Texture-mode zone weave: PHASE offset for smaller zones (position-dependent; pitch/slant correct) — Unity docked Game view
- Issue comment#727dfattal2026-07-10 00:28Shared-texture D3D12 weave samples array slice 0 for both views (imageArrayIndex ignored) → mono output
- Issue#697dfattal2026-07-03 23:23Design: windowless target-rect binding (decouple position/metrics channel from HWND)
- Issue#697dfattal2026-07-03 23:23Design: windowless target-rect binding (decouple position/metrics channel from HWND)
- Issue#697dfattal2026-07-03 23:23Design: windowless target-rect binding (decouple position/metrics channel from HWND)
- Issue#695dfattal2026-07-03 22:25Cross-repo drift-audit script + weekly workflow
- Issue#695dfattal2026-07-03 22:25Cross-repo drift-audit script + weekly workflow
- Pull request#678dfattal2026-07-01 23:28
- Issue comment#672dfattal2026-07-01 07:56D3D12 zone compositor: multi-zone array layout (imageArrayIndex 0/1) collides on atlas tiles
- Issue#662dfattal2026-06-30 00:53Rebrand Android runtime package: org.freedesktop.monado.* → com.displayxr.* (applicationId + broker + Java namespaces)
- Pull request#648dfattal2026-06-26 04:29
- Issue#625dfattal2026-06-22 21:31Step 0: DXR weave RPC (bindWindow + weave over IPC, browser-free)
- Issue#634dfattal2026-06-21 06:43Epic: complete the 2D-surround → XR_EXT_display_zones deprecation (shim validation → flip default → migrate cube_texture_* → delete bespoke surround)
- Issue#630dfattal2026-06-21 06:20GL macOS: translucent 3D-zone background (premultiplied alpha) renders opaque
- Pull request#616dfattal2026-06-19 05:18
- Issue comment#610dfattal2026-06-18 08:55Texture-app display-zones parity + surround→zones deprecation/shim
- Pull request#609leaiss2026-06-17 23:48
- Issue#589dfattal2026-06-15 23:38CTS Timed_Pipelined_Frame_Submission fails on current windows-2022 runner (environment, not code)
- Issue comment#578dfattal2026-06-14 18:43OpenGL cube app does not render in shell since #573 transparency changes
- Issue comment#573dfattal2026-06-14 01:55Remove chroma-keying everywhere (clean slate) — ABI v4
- Issue comment#573dfattal2026-06-14 01:52Remove chroma-keying everywhere (clean slate) — ABI v4
- Issue#551dfattal2026-06-14 01:49Display zones: standalone forced-IPC tail — wish-over-IPC publish + zone-scoped rig locate without workspace metrics
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.