Behavior Tree Implementation in Godot 4.
active 2024-09-17 → 2026-06-25 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 647 days from 2024-09-17 to 2026-06-25. Pushes: 48 total, peak 6 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 17 total, peak 11 in a day. Comments: 9 total, peak 4 in a day. Stars: 18 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| DissonantVoid | 71 | 48 | 0 | 7 |
| smedelyan | 3 | 0 | 0 | 2 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#14DissonantVoid2025-01-28 13:42How is this different to or better than LimboAI?
- Issue comment#14smedelyan2025-01-28 13:25How is this different to or better than LimboAI?
- Issue comment#14smedelyan2025-01-28 13:25How is this different to or better than LimboAI?
- Issue comment#14DissonantVoid2025-01-28 13:15How is this different to or better than LimboAI?
- Issue#14smedelyan2025-01-27 13:21How is this different to or better than LimboAI?
- Issue#13DissonantVoid2025-01-26 23:03Remove `tick()` in favor of built-in `_process()` and `_physics_process()`
- Issue comment#1DissonantVoid2025-01-24 15:33Implement unit tests.
- Issue#5DissonantVoid2025-01-23 18:09New action node: Emit Signal.
- Issue comment#5DissonantVoid2025-01-23 18:09New action node: Emit Signal.
- Issue#11DissonantVoid2025-01-23 15:47Include images used in the docs in the repository.
- Issue comment#11DissonantVoid2025-01-23 15:47Include images used in the docs in the repository.
- Issue comment#10DissonantVoid2025-01-23 14:19Add icons to each node name in the "using addon" documentation.
- Issue#10DissonantVoid2025-01-23 14:19Add icons to each node name in the "using addon" documentation.
- Issue#11DissonantVoid2025-01-23 14:19Include images used in the docs in the repository.
- Issue comment#11DissonantVoid2025-01-22 20:09Include images used in the docs in the repository.
- Issue#11DissonantVoid2025-01-22 20:09Include images used in the docs in the repository.
- Issue#12DissonantVoid2025-01-22 18:27Improve documentation.
- Issue#11DissonantVoid2025-01-22 17:20Include images used in the docs in the repository.
- Issue#9DissonantVoid2025-01-22 17:10Alternative debugger graph nodes display.
- Issue#8DissonantVoid2025-01-22 17:04Debugger graph stats and benchmark.
- Issue#7DissonantVoid2025-01-22 17:00Support for modifying blackboard variables in the editor in real-time.
- Issue#6DissonantVoid2025-01-22 16:56Debugger real-time display of export variables.
- Issue#5DissonantVoid2025-01-22 16:51New action node: Emit Signal.
- Issue#4DissonantVoid2025-01-22 16:37Assign default values for export variables of some behavior nodes.
- Issue#2DissonantVoid2025-01-22 16:26Rename Decorators to Filter.
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 18 stars here means stars gained during the window, not the repo's star count.