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A planet coaster 2 mod for better track building.

active 2025-12-012026-04-23 (UTC)

Complete coverage26,539 / 26,539 hourly files (100%) · 2 absent upstream2023-08-152026-08-24 (UTC)
Events
87
Pushes
43
Pull requests
11
Issues
15
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 144 days from 2025-12-01 to 2026-04-23. Pushes: 43 total, peak 12 in a day. Pull requests: 11 total, peak 4 in a day. Issues: 15 total, peak 6 in a day. Comments: 4 total, peak 2 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Distantz7845124

Recent activity

Latest issues, pull requests and releases

  • Issue#59Distantz2026-02-08 00:06
    Add support for first, middle and last bogie force readouts
  • Pull request#65Distantz2026-02-08 00:05
  • Pull request#64Distantz2026-01-31 04:33
  • Pull request#63Distantz2026-01-26 06:05
  • Issue comment#62Distantz2026-01-26 06:05
    Fix: crash caused by advanced move gizmo after switching park.
  • Issue comment#62Distantz2026-01-25 05:28
    Fix: crash caused by advanced move gizmo after switching park.
  • Issue comment#62Distantz2026-01-25 03:13
    Fix: crash caused by advanced move gizmo after switching park.
  • Issue#62Distantz2026-01-25 03:00
    Fix: crash caused by advanced move gizmo after switching park.
  • Issue#62Distantz2026-01-25 03:00
    Fix: crash caused by advanced move gizmo after switching park.
  • Issue#55Distantz2025-12-19 11:16
    Move force sliders to datastore
  • Pull request#56Distantz2025-12-19 11:16
  • Issue#55Distantz2025-12-19 10:02
    Move force sliders to datastore
  • Issue#55Distantz2025-12-19 10:02
    Move force sliders to datastore
  • Issue comment#51Distantz2025-12-19 09:36
    Fix crash when opening a new sandbox park after already loading one.
  • Issue#49Distantz2025-12-19 07:43
    fix rotation gizmo snapping for some reason
  • Pull request#50Distantz2025-12-19 07:43
  • Issue#49Distantz2025-12-19 07:42
    fix rotation gizmo snapping for some reason
  • Issue#49Distantz2025-12-19 07:42
    fix rotation gizmo snapping for some reason
  • Pull request#47Distantz2025-12-18 11:32
  • Issue#40Distantz2025-12-17 09:41
    Implement Advanced Move building mode
  • Pull request#44Distantz2025-12-17 09:41
  • Issue#39Distantz2025-12-17 08:10
    Implement scrubbing functionality
  • Pull request#42Distantz2025-12-17 08:10
  • Issue#38Distantz2025-12-17 07:11
    Make UI buttons work.
  • Pull request#41Distantz2025-12-17 07:11

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.