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DragonsPlusMinecraft/CreateDragonsPlus

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Library mod for DragonsPlusMinecraft Create-addons.

active 2025-03-082026-07-29 (UTC)

Partial coverage11,531 / 12,594 hourly files (92%) · 2 absent upstream · 1,060 failed, retryable2025-03-042026-08-10 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
202
Pushes
64
Pull requests
16
Issues
61
Stars
4
Forks
6

Activity over time

Daily event counts in the loaded window

Line chart, 509 days from 2025-03-08 to 2026-07-29. Pushes: 64 total, peak 7 in a day. Pull requests: 16 total, peak 4 in a day. Issues: 61 total, peak 7 in a day. Comments: 49 total, peak 4 in a day. Stars: 4 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#75SpiderKolo2026-06-06 01:04
    [Suggestion] Allow Fluid Hatches to be placed on the floor/ceiling
  • Issue#78TheLonelySoul123452026-05-17 02:20
    Automated Brewing with Liquid Dragon's Breath doesn't work properly (NeoForge 1.21.1)
  • Issue#50MarbleGateKeeper2026-05-16 07:25
    Potion of Immersive Engineering can not be taken out via Fluid Hatch
  • Issue comment#50MarbleGateKeeper2026-05-16 07:25
    Potion of Immersive Engineering can not be taken out via Fluid Hatch
  • Issue#56MarbleGateKeeper2026-05-16 04:58
    Using the Fluid Hatch to only insert Fluids
  • Issue#71MarbleGateKeeper2026-05-16 03:18
    Crash (sometimes) when smashing fragile fluid tanks
  • Issue#71MarbleGateKeeper2026-05-16 03:18
    Crash (sometimes) when smashing fragile fluid tanks
  • Issue#71MarbleGateKeeper2026-05-16 03:18
    Crash (sometimes) when smashing fragile fluid tanks
  • Issue#71MarbleGateKeeper2026-05-16 03:18
    Crash (sometimes) when smashing fragile fluid tanks
  • Issue comment#69MarbleGateKeeper2026-05-16 03:11
    KubeJS errors
  • Issue comment#70MarbleGateKeeper2026-05-16 03:11
    Crash with sable only
  • Issue#70MarbleGateKeeper2026-05-16 03:11
    Crash with sable only
  • Issue comment#50doveowo123-collab2026-04-27 07:31
    Potion of Immersive Engineering can not be taken out via Fluid Hatch
  • Issue#58MarbleGateKeeper2026-04-19 04:50
    Major TPS Lag: ColoringFanProcessingType performs expensive recipe lookups on every Chute/BlockEntity tick
  • Issue#62MarbleGateKeeper2026-04-19 04:20
    Crashes with areonautics(?)
  • Issue comment#62MarbleGateKeeper2026-04-19 04:19
    Crashes with areonautics(?)
  • Issue#60MarbleGateKeeper2026-04-19 04:09
    Bulk Freezing Doesn't Support Multiple Outputs?
  • Issue comment#60MarbleGateKeeper2026-04-19 04:09
    Bulk Freezing Doesn't Support Multiple Outputs?
  • Issue comment#59MarbleGateKeeper2026-04-19 04:04
    Bulk freezing / Create: Dreams & Desires's Compatibility bucket issue
  • Issue comment#62Kemilab2026-04-18 16:28
    Crashes with areonautics(?)
  • Issue comment#33DelsinPRO2026-04-01 21:54
    [Suggestion] Aether Compatibility
  • Issue#58MarbleGateKeeper2026-03-05 11:16
    Major TPS Lag: ColoringFanProcessingType performs expensive recipe lookups on every Chute/BlockEntity tick
  • Issue#58jetstrike2026-02-28 07:44
    Major TPS Lag: ColoringFanProcessingType performs expensive recipe lookups on every Chute/BlockEntity tick
  • Issue#56PinkLasagna032026-02-21 16:28
    Using the Fluid Hatch to only insert Fluids
  • Issue comment#26KatTheFox2026-02-05 23:45
    [Compat Issue] Gemstone blocks from Pastel should not have polishing recipes

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4 stars here means stars gained during the window, not the repo's star count.