A Serious Game that teach SQL
active 2025-04-01 → 2026-07-09 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 465 days from 2025-04-01 to 2026-07-09. Pushes: 24 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 62 total, peak 18 in a day. Comments: 14 total, peak 6 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Dudzz01 | 96 | 20 | 0 | 14 |
Recent activity
Latest issues, pull requests and releases
- Issue#34Dudzz012025-05-15 02:58Sistema de transição de cena com efeitos
- Issue#34Dudzz012025-05-15 02:57Sistema de transição de cena com efeitos
- Issue#33Dudzz012025-05-15 02:56Criação Fase final (end game)
- Issue#33Dudzz012025-05-15 02:56Criação Fase final (end game)
- Issue#32Dudzz012025-05-15 02:55Sistema de validação da queryes + Enunciados de cada desafio
- Issue#32Dudzz012025-05-15 02:55Sistema de validação da queryes + Enunciados de cada desafio
- Issue#31Dudzz012025-05-15 02:55Sistema de Query Builder por bloco + exibição texto
- Issue#31Dudzz012025-05-15 02:54Sistema de Query Builder por bloco + exibição texto
- Issue#11Dudzz012025-05-15 02:53Melhorar Menu
- Issue comment#11Dudzz012025-05-15 02:53Melhorar Menu
- Issue#29Dudzz012025-05-15 02:53Modelar Interface eficiente para solução dos desafios SQL
- Issue comment#29Dudzz012025-05-15 02:53Modelar Interface eficiente para solução dos desafios SQL
- Issue#12Dudzz012025-05-15 02:50Sistema de Save do game
- Issue comment#12Dudzz012025-05-15 02:50Sistema de Save do game
- Issue#13Dudzz012025-05-08 02:42Criar interação com itens para ativação das consultas
- Issue#16Dudzz012025-05-08 02:41Animação do player
- Issue comment#30Dudzz012025-05-08 02:40Definir e exibir na interface os enunciados corretos para os desafios SQL (Fase 1, Fase 2, Fase 3)
- Issue#5Dudzz012025-05-08 02:39Escolher Arte do jogo
- Issue comment#27Dudzz012025-05-08 02:31Implementação de todos os desafios de query nos comodos corretamente Fase 2
- Issue comment#9Dudzz012025-05-08 02:30Criar fluxo de querys fase 2
- Issue comment#9Dudzz012025-05-08 02:30Criar fluxo de querys fase 2
- Issue comment#26Dudzz012025-05-08 02:27Criação de Cenário da Fase 2
- Issue#29Dudzz012025-05-08 02:22Modelar Interface eficiente para solução dos desafios SQL
- Issue#28Dudzz012025-05-08 02:21Cenário Fase 3
- Issue#27Dudzz012025-05-08 02:21Implementação de todos os desafios de query nos comodos corretamente Fase 2
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.