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OpenGL Realtime Framework

active 2023-12-162024-04-07 (UTC)

Complete coverage26,562 / 26,562 hourly files (100%) · 2 absent upstream2023-08-152026-08-25 (UTC)
Events
10
Pushes
0
Pull requests
0
Issues
5
Stars
0
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 114 days from 2023-12-16 to 2024-04-07. Pushes: 0 total, peak 0 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 5 total, peak 2 in a day. Comments: 4 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
lmj019004

Recent activity

Latest issues, pull requests and releases

  • Issue#11lmj012024-04-07 22:55
    Shader why not set uniform projectin matrix?
  • Issue comment#11lmj012024-04-07 22:54
    Shader why not set uniform projectin matrix?
  • Issue comment#11lmj012024-04-07 22:51
    Shader why not set uniform projectin matrix?
  • Issue comment#11lmj012024-04-02 01:37
    Shader why not set uniform projectin matrix?
  • Issue#11lmj012024-01-13 23:43
    Shader why not set uniform projectin matrix?
  • Issue#10lmj012024-01-01 11:58
    Has Some MVP demo ?
  • Issue#10lmj012024-01-01 11:58
    Has Some MVP demo ?
  • Issue comment#10lmj012024-01-01 11:58
    Has Some MVP demo ?
  • Issue#10lmj012023-12-30 05:56
    Has Some MVP demo ?

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.