Game Engine made in Opengl
active 2026-03-20 → 2026-04-28 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 40 days from 2026-03-20 to 2026-04-28. Pushes: 38 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 17 total, peak 4 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| EclipsedMango | 55 | 38 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#12EclipsedMango2026-04-19 03:13Post-Processing Pipeline
- Issue#29EclipsedMango2026-04-17 18:51AO
- Issue#26EclipsedMango2026-04-09 03:31Reduce clearing amount in CSM
- Issue#28EclipsedMango2026-04-09 03:30CSM resolutions
- Issue#28EclipsedMango2026-04-09 03:30CSM resolutions
- Issue#25EclipsedMango2026-04-08 04:16Compute Frustum Culling
- Issue#23EclipsedMango2026-03-30 22:38Optimize portals
- Issue#23EclipsedMango2026-03-29 18:18Optimize portals
- Issue#13EclipsedMango2026-03-26 10:10Point Light Shadow Acne
- Issue#14EclipsedMango2026-03-24 08:52Undeo and Redo
- Issue#2EclipsedMango2026-03-24 08:49Instanced Materials
- Issue#2EclipsedMango2026-03-24 08:49Instanced Materials
- Issue#12EclipsedMango2026-03-24 08:48Post-Processing Pipeline
- Issue#13EclipsedMango2026-03-23 03:13Point Light Shadow Acne
- Issue#9EclipsedMango2026-03-22 17:04Look in MDI (Multi-Draw Indirect)
- Issue#5EclipsedMango2026-03-22 05:05Y Rotation Gimble Lock
- Issue#2EclipsedMango2026-03-21 08:54Instanced Materials
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.