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Game Engine made in Opengl

active 2026-03-202026-04-28 (UTC)

Partial coverage23,754 / 26,314 hourly files (90%) · 2 absent upstream · 2,559 failed, retryable2023-08-152026-08-15 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
56
Pushes
38
Pull requests
0
Issues
17
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 40 days from 2026-03-20 to 2026-04-28. Pushes: 38 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 17 total, peak 4 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
EclipsedMango553800

Recent activity

Latest issues, pull requests and releases

  • Issue#12EclipsedMango2026-04-19 03:13
    Post-Processing Pipeline
  • Issue#29EclipsedMango2026-04-17 18:51
    AO
  • Issue#26EclipsedMango2026-04-09 03:31
    Reduce clearing amount in CSM
  • Issue#28EclipsedMango2026-04-09 03:30
    CSM resolutions
  • Issue#28EclipsedMango2026-04-09 03:30
    CSM resolutions
  • Issue#25EclipsedMango2026-04-08 04:16
    Compute Frustum Culling
  • Issue#23EclipsedMango2026-03-30 22:38
    Optimize portals
  • Issue#23EclipsedMango2026-03-29 18:18
    Optimize portals
  • Issue#13EclipsedMango2026-03-26 10:10
    Point Light Shadow Acne
  • Issue#14EclipsedMango2026-03-24 08:52
    Undeo and Redo
  • Issue#2EclipsedMango2026-03-24 08:49
    Instanced Materials
  • Issue#2EclipsedMango2026-03-24 08:49
    Instanced Materials
  • Issue#12EclipsedMango2026-03-24 08:48
    Post-Processing Pipeline
  • Issue#13EclipsedMango2026-03-23 03:13
    Point Light Shadow Acne
  • Issue#9EclipsedMango2026-03-22 17:04
    Look in MDI (Multi-Draw Indirect)
  • Issue#5EclipsedMango2026-03-22 05:05
    Y Rotation Gimble Lock
  • Issue#2EclipsedMango2026-03-21 08:54
    Instanced Materials

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.