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ElBitting/PirateSoftwareGameJam15

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ugabooga

active 2024-07-012024-08-01 (UTC)

Complete coverage26,744 / 26,744 hourly files (100%) · 2 absent upstream2023-08-152026-09-02 (UTC)
Events
298
Pushes
201
Pull requests
18
Issues
46
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 32 days from 2024-07-01 to 2024-08-01. Pushes: 201 total, peak 26 in a day. Pull requests: 18 total, peak 3 in a day. Issues: 46 total, peak 11 in a day. Comments: 7 total, peak 4 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ghkkhan155101185
ElBitting11710002

Recent activity

Latest issues, pull requests and releases

  • Issue#5ghkkhan2024-08-01 16:00
    Work on some Tileset (for skill building)
  • Issue#9ghkkhan2024-08-01 16:00
    Implement Game mechanics for swinging on 'vines'
  • Issue#18ghkkhan2024-08-01 16:00
    Alchemy
  • Issue#31ghkkhan2024-08-01 16:00
    More Fruits and ingredients
  • Issue#24ghkkhan2024-08-01 16:00
    Create stage 2 of the game through TIled
  • Pull request#33ghkkhan2024-07-25 18:08
  • Pull request#34ghkkhan2024-07-25 18:06
  • Pull request#34ghkkhan2024-07-25 18:06
  • Pull request#33ghkkhan2024-07-23 01:08
  • Pull request#32ghkkhan2024-07-23 01:01
  • Pull request#32ghkkhan2024-07-23 00:58
  • Issue#10ElBitting2024-07-23 00:12
    Plan out World Destruction
  • Issue comment#11ElBitting2024-07-22 22:45
    Health System (3 health)
  • Issue#25ElBitting2024-07-22 22:45
    Proper Cauldron Implementation
  • Issue#30ElBitting2024-07-22 22:44
    Sometimes its possible to float on top of the spikes and quickly die
  • Issue#29ElBitting2024-07-22 22:40
    Starting alchemy screen only works when character is touching the edge of the collider
  • Issue#31ghkkhan2024-07-22 17:44
    More Fruits and ingredients
  • Issue comment#30ghkkhan2024-07-22 02:38
    Sometimes its possible to float on top of the spikes and quickly die
  • Issue#30ghkkhan2024-07-22 02:30
    Sometimes its possible to float on top of the spikes and quickly die
  • Issue#29ghkkhan2024-07-22 02:30
    Starting alchemy screen only works when character is touching the edge of the collider
  • Pull request#28ghkkhan2024-07-22 01:46
  • Pull request#28ghkkhan2024-07-22 01:45
  • Issue#23ghkkhan2024-07-21 23:39
    Jumping inconsistent (likely due to timer? do we need it anymore?)
  • Pull request#27ghkkhan2024-07-21 22:56
  • Pull request#27ghkkhan2024-07-21 22:56

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.