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active 2023-08-292023-10-29 (UTC)

Partial coverage22,222 / 26,309 hourly files (84%) · 2 absent upstream · 4,086 failed, retryable2023-08-152026-08-15 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
105
Pushes
0
Pull requests
0
Issues
103
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 62 days from 2023-08-29 to 2023-10-29. Pushes: 0 total, peak 0 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 103 total, peak 33 in a day. Comments: 2 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ATLALALA64000
empyrean934001
Spphire7001

Recent activity

Latest issues, pull requests and releases

  • Issue#165ATLALALA2023-10-29 11:52
    怪物生成参数优化
  • Issue#149ATLALALA2023-10-29 11:49
    雷祝福bug检查
  • Issue#164ATLALALA2023-10-29 11:49
    背包打开后添加一个黑色半透明背景
  • Issue#163ATLALALA2023-10-29 11:48
    将所有按键提示统一放大
  • Issue#162ATLALALA2023-10-29 11:48
    武器词条修改
  • Issue#161ATLALALA2023-10-29 11:48
    技能释放提示
  • Issue#160ATLALALA2023-10-29 11:47
    元素替换系统
  • Issue#159ATLALALA2023-10-29 11:47
    印记系统
  • Issue#121ATLALALA2023-09-30 13:20
    怪物优化
  • Issue#146ATLALALA2023-09-30 13:19
    祝福列表删除没有做的祝福
  • Issue#145ATLALALA2023-09-30 13:19
    金,火祝福bug检查
  • Issue#129ATLALALA2023-09-30 13:19
    祝福随机机制修改(祝福关联,随机优先级机制,按元素随机)
  • Issue#148ATLALALA2023-09-30 13:19
    土,风祝福bug检查
  • Issue#157ATLALALA2023-09-30 13:19
    修复控制面板改键功能(跟安津廷对接)
  • Issue#156ATLALALA2023-09-30 13:16
    blesslist,valuecontroller的重置方法
  • Issue#155ATLALALA2023-09-30 13:15
    sceneload用方法包装需要操作的变量
  • Issue#154ATLALALA2023-09-30 13:15
    检查掉薄地砖的问题
  • Issue#153ATLALALA2023-09-30 13:14
    valuecontroller变量命名规范
  • Issue#152ATLALALA2023-09-30 13:14
    拆分playercontroller的damage方法,怪物的damage方法和getabnormalcondition
  • Issue#151ATLALALA2023-09-30 13:13
    fsm基类,每个怪物重写fsm
  • Issue#150ATLALALA2023-09-30 13:13
    按键绑定系统重做,适配new inputsystem
  • Issue#139ATLALALA2023-09-30 13:10
    花精灵死亡时需要销毁魔法弹(建议写一个bullet基类来统一所有发射物)
  • Issue#147ATLALALA2023-09-30 13:10
    木,水祝福bug检查
  • Issue#143ATLALALA2023-09-14 06:16
    怪物刷新方式更改(问策划具体细节)
  • Issue#148ATLALALA2023-09-14 06:15
    土,风祝福bug检查

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.