active 2026-04-09 → 2026-07-03 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 86 days from 2026-04-09 to 2026-07-03. Pushes: 40 total, peak 10 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 14 total, peak 7 in a day. Comments: 8 total, peak 4 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| ElioNeto | 62 | 40 | 0 | 8 |
Recent activity
Latest issues, pull requests and releases
- Issue#29ElioNeto2026-06-13 23:44[Feature] Analytics - Coleta de dados de comportamento do jogador
- Issue#28ElioNeto2026-06-13 23:44[Feature] Monetização - Compras no aplicativo (IAP) e anúncios
- Issue#30ElioNeto2026-06-13 23:44[Feature] Push Notifications para engajamento de jogadores
- Issue comment#28ElioNeto2026-06-13 23:44[Feature] Monetização - Compras no aplicativo (IAP) e anúncios
- Issue comment#30ElioNeto2026-06-13 23:44[Feature] Push Notifications para engajamento de jogadores
- Issue comment#29ElioNeto2026-06-13 23:44[Feature] Analytics - Coleta de dados de comportamento do jogador
- Issue#85ElioNeto2026-06-13 23:12[P2][Editor] Editor de Partículas — preview visual em tempo real com Particles2D
- Issue comment#64ElioNeto2026-06-13 23:04[P2][Core] Adicionar sistema de save/load de estado de jogo
- Issue comment#36ElioNeto2026-05-21 00:42[Feature] AutoLoad (Singletons) - Estado global acessível em qualquer cena
- Issue comment#32ElioNeto2026-05-21 00:42[Feature] Integração nativa com Git para controle de versão
- Issue comment#41ElioNeto2026-05-21 00:42[Feature] Iluminação 2D Dinâmica com sombras
- Issue comment#38ElioNeto2026-04-30 16:29[Feature] AnimationPlayer - Animação de propriedades de nós via timeline
- Issue#35ElioNeto2026-04-13 21:58[Core] SceneTree — loop principal, ciclo de vida dos nós e pausa global
- Issue#23ElioNeto2026-04-13 14:09[Feature] Sistema de Tiles - Auto-tile e pincéis de blocos
- Issue#33ElioNeto2026-04-13 14:07[Core] Sistema de Nós (Node2D) como unidade fundamental de composição
- Issue#38ElioNeto2026-04-09 18:34[Feature] AnimationPlayer - Animação de propriedades de nós via timeline
- Issue#38ElioNeto2026-04-09 18:34[Feature] AnimationPlayer - Animação de propriedades de nós via timeline
- Issue#36ElioNeto2026-04-09 18:34[Feature] AutoLoad (Singletons) - Estado global acessível em qualquer cena
- Issue#34ElioNeto2026-04-09 18:33[Feature] Sistema de Cenas (Árvore de Nós) com composição e herança
- Issue#16ElioNeto2026-04-09 18:22[Feature] Sistema de Sprites - Editor e importação
- Issue#16ElioNeto2026-04-09 18:22[Feature] Sistema de Sprites - Editor e importação
- Issue#15ElioNeto2026-04-09 18:22[Feature] GML Code - Editor de código com linguagem própria
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.