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EliotVU/UnrealScript-Language-Service

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Bringing a work-in-progress intelliSense to ye olde UnrealScript :)

active 2023-09-182026-02-13 (UTC)

Complete coverage26,322 / 26,322 hourly files (100%) · 2 absent upstream2023-08-152026-08-15 (UTC)
Events
192
Pushes
87
Pull requests
1
Issues
38
Stars
15
Forks
5

Activity over time

Daily event counts in the loaded window

Line chart, 880 days from 2023-09-18 to 2026-02-13. Pushes: 87 total, peak 10 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 38 total, peak 5 in a day. Comments: 33 total, peak 7 in a day. Stars: 15 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
EliotVU12685015
Shtoyan4004
zb2023zb4003
PolaricEntropy4002
NOOTLORD3002
jarcen3001
Tedster593002
MQDuck2001
tuokri1000
ballzb1000
Alien36741000

Recent activity

Latest issues, pull requests and releases

  • Issue comment#198jarcen2026-02-13 05:39
    [Bug]: Comments inside state code nested scopes are not highlighted as such
  • Issue#202jarcen2026-02-12 09:52
    [Bug]: No checking for static function accessing instance variables
  • Issue comment#200EliotVU2026-02-07 04:51
    [Bug 0.8.4]: #exec statements are disregarded, cause exceptions, have wrong highlights
  • Issue#200EliotVU2026-02-07 04:46
    [Bug 0.8.4]: #exec statements are disregarded, cause exceptions, have wrong highlights
  • Issue#200EliotVU2026-02-07 04:46
    [Bug 0.8.4]: #exec statements are disregarded, cause exceptions, have wrong highlights
  • Issue#201jarcen2026-02-04 03:21
    [Bug]: Autocomplete partially doesn't work in void functions
  • Issue comment#196NOOTLORD2025-09-28 08:15
    [Bug]: Classes and packages not found after update to 0.8.3 (UT2004)
  • Issue comment#176EliotVU2025-07-21 18:59
    [Feature Request]: struct modifier
  • Issue#176EliotVU2025-07-21 18:59
    [Feature Request]: struct modifier
  • Issue comment#197EliotVU2025-07-21 18:25
    Add constructive struct modifier to 3rd generation(for lin
  • Pull request#197ProjackL22025-07-19 12:20
  • Issue comment#176ProjackL22025-07-19 11:30
    [Feature Request]: struct modifier
  • Issue comment#196EliotVU2025-05-24 18:11
    [Bug]: Classes and packages not found after update to 0.8.3 (UT2004)
  • Issue comment#196NOOTLORD2025-05-24 17:57
    [Bug]: Classes and packages not found after update to 0.8.3 (UT2004)
  • Issue comment#196EliotVU2025-05-24 17:16
    [Bug]: Classes and packages not found after update to 0.8.3 (UT2004)
  • Issue#196NOOTLORD2025-05-24 17:04
    [Bug]: Classes and packages not found after update to 0.8.3 (UT2004)
  • Issue comment#139EliotVU2025-05-10 23:03
    Object literal references to assets are being interpreted as types
  • ReleaseEliotVU2025-03-27 17:50
    0.8.3
  • Issue#194EliotVU2025-03-27 16:59
    [Bug]: Enum tags should take precedence over function lookups
  • Issue#193EliotVU2025-03-27 16:12
    [Bug]: "Outer" coercing is not always resolved
  • Issue#195EliotVU2025-03-27 15:48
    [Bug]: Changes made to deep nested parent classes are not always reflected.
  • Issue#193EliotVU2025-03-27 15:40
    [Bug]: "Outer" coercing is not always resolved
  • Issue comment#10EliotVU2024-11-25 09:55
    Preprocessor macros
  • Issue comment#10EliotVU2024-11-13 21:56
    Preprocessor macros
  • Issue comment#10EliotVU2024-11-13 21:54
    Preprocessor macros

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 15 stars here means stars gained during the window, not the repo's star count.