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EllanJiang/GameFramework

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这是一个基于Unity游戏引擎的游戏框架。它封装了在开发过程中常用的游戏模块,并在很大程度上标准化了开发流程,提高了开发速度并确保产品质量。

active 2023-08-15 → 2026-09-09 (UTC)

Complete coverage28,153 / 28,153 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-10-31 (UTC)
Events
2.2K
Pushes
0
Pull requests
1
Issues
14
Stars
1.8K
Forks
324

Activity over time

Daily event counts in the loaded window

Line chart, 1122 days from 2023-08-15 to 2026-09-09. Pushes: 0 total, peak 0 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 14 total, peak 2 in a day. Comments: 13 total, peak 7 in a day. Stars: 1,821 total, peak 11 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
dxgzg6006
wazazhang3002
qq4644180172000
charish-cl2002
Poom16881001
jmal97671000
meowao1000
tkezyo1000
mnthin9651000
w60835441000
zhuxingwei1000
hean371000
reatingDiamond1000
thanantr01000
Shaun-Fong1001
WarrenMondeville1010
happyroms1000
caiyunbo6661001

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1,821 stars here means stars gained during the window, not the repo's star count.