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EloiStree/HelloSharpForUnity3D

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Here we are going to check all the basic need to work in Unity3D with C#

active 2024-07-242026-01-14 (UTC)

Complete coverage27,076 / 27,078 hourly files (100%) · 2 absent upstream2023-08-152026-09-16 (UTC)
Events
675
Pushes
18
Pull requests
0
Issues
550
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 540 days from 2024-07-24 to 2026-01-14. Pushes: 18 total, peak 5 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 550 total, peak 280 in a day. Comments: 105 total, peak 29 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
EloiStree673180105

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.