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Emmehehe/CustomDifficultyModForDeltarune

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Mod that adds difficulty options to Deltarune. Make the game easy, hard, or nightmare! ( or no-hit! )

active 2025-08-112026-08-17 (UTC)

Complete coverage26,497 / 26,497 hourly files (100%) · 2 absent upstream2023-08-152026-08-23 (UTC)
Events
169
Pushes
63
Pull requests
22
Issues
42
Stars
4
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 372 days from 2025-08-11 to 2026-08-17. Pushes: 63 total, peak 7 in a day. Pull requests: 22 total, peak 3 in a day. Issues: 42 total, peak 7 in a day. Comments: 14 total, peak 3 in a day. Stars: 4 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Emmehehe139632113
jamesondh2011

Recent activity

Latest issues, pull requests and releases

  • Issue#123Emmehehe2026-08-17 13:34
    ModMenu: Does toggle work with MinMax ranges?
  • Issue#111Emmehehe2026-08-08 03:06
    ModMenu: light world menu
  • Pull request#110Emmehehe2026-08-07 18:48
  • ReleaseEmmehehe2026-08-07 17:37
    Custom Difficulty Mod (v1.8.5) for DELTARUNE
  • Pull request#109Emmehehe2026-08-07 17:35
  • Issue comment#104Emmehehe2026-08-07 17:11
    [ch5] Extra Enemies: Multiple Shinobeetle + Seth issues
  • Issue#12Emmehehe2026-04-28 06:16
    DELTARUNE v1.05 beta branch probably is never coming but ModMenu could certainly do with some optimisation
  • Issue#37Emmehehe2026-04-28 06:16
    Deltamod pack generation script
  • Issue#62Emmehehe2026-02-11 01:14
    Player damage = 150% - softlock at Susie vs. Lancer battle
  • Issue#61Emmehehe2026-02-11 01:08
    Undertale Mod Manager support
  • Issue#61Emmehehe2026-02-11 01:08
    Undertale Mod Manager support
  • Pull request#60Emmehehe2026-01-10 17:10
  • Pull request#60Emmehehe2026-01-10 17:09
  • Issue#56Emmehehe2026-01-05 22:39
    Cooldown option for chapter 4
  • Issue#56Emmehehe2026-01-05 22:39
    Cooldown option for chapter 4
  • Issue#55Emmehehe2026-01-05 16:03
    Crash in various encounters across chapters when cooldown = 0% or other low values
  • Issue#50Emmehehe2026-01-05 16:03
    Crash with shutta + shadowman fight in chapter 3 when getting hit on cooldowns = 70%
  • Issue#52Emmehehe2026-01-05 16:03
    Crash with gigaboss at end of chapter 3 when getting hit on cooldowns = 20%
  • Issue#49Emmehehe2026-01-05 15:00
    ModMenu: hexadecimal values
  • Issue#47Emmehehe2026-01-05 15:00
    Difficulty Presets
  • Issue#57Emmehehe2025-12-31 09:48
    ModMenu: Categories
  • Issue#58Emmehehe2025-12-31 09:48
    Player stats: damage, healing, tp-gain, mercy build-up
  • Issue#57Emmehehe2025-10-03 09:59
    1.6.0 (unconfirmed)
  • Issue#56Emmehehe2025-10-03 09:57
    Cooldown option for chapter 4
  • ReleaseEmmehehe2025-10-02 11:46
    Custom Difficulty Mod (v1.5.1) for DELTARUNE (v1.04)

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4 stars here means stars gained during the window, not the repo's star count.