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EsotericSoftware/spine-editor

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Issue tracking for the Spine editor.

active 2023-08-152026-07-16 (UTC)

Complete coverage26,429 / 26,429 hourly files (100%) · 2 absent upstream2023-08-152026-08-20 (UTC)
Events
799
Pushes
1
Pull requests
0
Issues
396
Stars
13
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 1067 days from 2023-08-15 to 2026-07-16. Pushes: 1 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 396 total, peak 12 in a day. Comments: 386 total, peak 14 in a day. Stars: 13 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue#1064misaki-eymard2026-07-16 00:33
    Mouse wheel scrolling stops working in the Tree after switching modes with a hotkey
  • Issue#1038NathanSweet2026-06-25 17:57
    Copy and paste can map keys to the wrong bones after selecting bones by color
  • Issue#1043NathanSweet2026-06-24 01:46
    Ghosting incorrectly displays ghosts for Before Keys
  • Issue#1033NathanSweet2026-06-04 02:20
    Import Data incorrectly autofills skeleton name
  • Issue comment#1031NathanSweet2026-05-31 21:58
    Dopesheet name column grid lines shift vertically after scrolling
  • Issue comment#1028NathanSweet2026-05-22 03:07
    Delay may occur when transforming bones with "Show all skin attachments" enabled
  • Issue comment#1026NathanSweet2026-05-20 21:32
    Auto-open projects with their saved Spine version from the launcher
  • Issue#1021misaki-eymard2026-05-14 01:39
    Add brush shape options for mesh and weight editing
  • Issue#1021misaki-eymard2026-05-14 01:39
    Add brush shape options for mesh and weight editing
  • Issue comment#1017NathanSweet2026-05-11 07:34
    Allow welding multiple meshes at once
  • Issue#51NathanSweet2026-05-09 00:19
    Copying keys to another bone should support multiple bones like when copying bone poses
  • Issue#1016NathanSweet2026-05-08 23:34
    [4.3-beta] `Max width` and `Max height` may be ignored when packing with `Polygons` selected
  • Issue#1012badlogic2026-04-30 04:56
    Bug: PSD import omits folders when duplicated smart objects are used
  • Issue#1011misaki-eymard2026-04-30 00:41
    Using the `Weights - Bind` hotkey to bind bones prevents animations from playing
  • Issue#1010misaki-eymard2026-04-29 00:51
    [4.3-beta] Refreshing the PSD file always results in the error “The PSD file could not be found.”
  • Issue comment#1009NathanSweet2026-04-27 21:23
    [4.3beta]Can the "spine-export.bat" script be made to run a bit faster? For example, by using two threads or multiple threads?
  • Issue#379NathanSweet2026-04-25 04:59
    Import animation from CLI
  • Issue#905NathanSweet2026-04-24 05:31
    Make the details of IK constraint warnings easier to understand
  • Issue comment#905NathanSweet2026-04-24 05:31
    Make the details of IK constraint warnings easier to understand
  • Issue comment#515NathanSweet2026-04-24 05:16
    Allow export paths relative to the spine project file location
  • Issue#590NathanSweet2026-04-24 03:51
    Warning filter in the tree
  • Issue comment#590NathanSweet2026-04-24 03:51
    Warning filter in the tree
  • Issue#1008badlogic2026-04-15 10:50
    Slider animation continues beyond specified frame range
  • Issue#905NathanSweet2026-04-06 03:07
    Make the details of IK constraint warnings easier to understand
  • Issue#945NathanSweet2026-04-04 22:41
    Allow multi-editing for Sequences

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 13 stars here means stars gained during the window, not the repo's star count.