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Source code for what is most definitely the coolest and most amazing monster battling game you will ever play.

active 2024-02-232026-08-12 (UTC)

Complete coverage26,649 / 26,649 hourly files (100%) · 2 absent upstream2023-08-152026-08-29 (UTC)
Events
269
Pushes
102
Pull requests
38
Issues
64
Stars
1
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 902 days from 2024-02-23 to 2026-08-12. Pushes: 102 total, peak 6 in a day. Pull requests: 38 total, peak 6 in a day. Issues: 64 total, peak 6 in a day. Comments: 17 total, peak 4 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
buckly9017079295
Sprocket06401179
Enovale151013
yunixfanaccount2020

Recent activity

Latest issues, pull requests and releases

  • Issue#76buckly902026-06-10 20:49
    Restore Team & Echo select UI
  • Issue#74buckly902026-05-05 21:53
    Implement pause menu in overworld
  • Issue#70buckly902026-04-29 15:18
    Allow AI to check for stamina when using moves
  • Pull request#72buckly902026-04-29 05:10
  • Issue#70buckly902026-01-20 01:30
    Allow AI to check for stamina when using moves
  • Issue#70buckly902026-01-20 01:30
    Allow AI to check for stamina when using moves
  • Pull request#69buckly902026-01-20 01:09
  • Issue#68buckly902026-01-09 18:25
    Fix Battle UI Z-ordering
  • Issue#68buckly902026-01-09 18:25
    Fix Battle UI Z-ordering
  • Issue#68buckly902026-01-09 18:25
    Fix Battle UI Z-ordering
  • Issue#68buckly902026-01-09 18:25
    Fix Battle UI Z-ordering
  • Issue#67buckly902026-01-09 18:07
    Fully Implement Poison Status
  • Issue#67buckly902026-01-09 18:07
    Fully Implement Poison Status
  • Pull request#66buckly902026-01-09 17:57
  • Pull request#64buckly902026-01-06 15:44
  • Issue#62Sprocket062025-12-29 06:59
    Document Battle System
  • Issue#62Sprocket062025-12-29 06:59
    Document Battle System
  • Issue#62Sprocket062025-12-29 06:59
    Document Battle System
  • Issue#61buckly902025-12-22 22:10
    Implement Bonus Move System
  • Issue#61buckly902025-12-22 22:10
    Implement Bonus Move System
  • Issue#61buckly902025-12-22 22:10
    Implement Bonus Move System
  • Pull request#60buckly902025-12-03 07:14
  • Issue comment#35Sprocket062025-09-04 22:58
    Create custom logic for Move: Regrowth
  • Issue comment#55Sprocket062025-09-04 22:24
    Implement Speed Stat
  • Issue#58buckly902025-08-26 00:56
    Rewrite Metal Move Descriptions

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.