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active 2024-10-012024-10-02 (UTC)

Partial coverage19,691 / 25,349 hourly files (78%) · 2 absent upstream · 5,655 failed, retryable2023-09-212026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
26
Pushes
13
Pull requests
0
Issues
12
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 2 days from 2024-10-01 to 2024-10-02. Pushes: 13 total, peak 8 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 12 total, peak 12 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
FBDev64261301

Recent activity

Latest issues, pull requests and releases

  • Issue#9FBDev642024-10-01 19:25
    - Add keyboard and mouse input handling with SDL in `engineProcessInput()`.
  • Issue#6FBDev642024-10-01 17:35
    CMakeLists.txt
  • Issue#5FBDev642024-10-01 17:35
    Project Structure
  • Issue#7FBDev642024-10-01 17:34
    Create `engineInit()` to initialize the SDL window and OpenGL context.
  • Issue#9FBDev642024-10-01 17:10
    - Add keyboard and mouse input handling with SDL in `engineProcessInput()`.
  • Issue#8FBDev642024-10-01 17:09
    Implement basic OpenGL rendering.
  • Issue#7FBDev642024-10-01 17:09
    Create `engineInit()` to initialize the SDL window and OpenGL context.
  • Issue#6FBDev642024-10-01 17:08
    CMakeLists.txt
  • Issue#5FBDev642024-10-01 17:08
    Project Structure
  • Issue#2FBDev642024-10-01 17:05
    Finir le Stellar Engine
  • Issue comment#3FBDev642024-10-01 11:28
    Carte du jeu avec Blender
  • Issue#3FBDev642024-10-01 11:28
    Carte du jeu avec Blender
  • Issue#4FBDev642024-10-01 11:27
    Collectibles

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.