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Minecraft configuration mod that makes configuring everything related to structures very easy and accessible, eliminating the hassle of creating multiple datapacks.

active 2025-03-092026-07-27 (UTC)

Partial coverage11,476 / 12,474 hourly files (92%) · 2 absent upstream · 994 failed, retryable2025-03-092026-08-10 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
305
Pushes
83
Pull requests
0
Issues
50
Stars
1
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 506 days from 2025-03-09 to 2026-07-27. Pushes: 83 total, peak 10 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 50 total, peak 4 in a day. Comments: 56 total, peak 4 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#77Faboslav2026-06-28 11:24
    Overlapping structures do not work
  • Issue comment#71Faboslav2026-05-16 19:23
    bug
  • Issue comment#66gabepikamole2026-05-11 07:39
    chunks around spawn area always littered with structures for some reason
  • Issue#62jeduardobs-lab2026-03-07 19:32
    blacklist biome doesnt work properly in alex's caves
  • Issue comment#61uhloin2026-03-06 11:02
    "Enabled" setting does not work
  • Issue comment#51SerjTargarien2026-03-06 09:10
    [Feature Request] Unique / single-spawn structure pool (only one instance per world)
  • Issue#60Faboslav2026-02-14 20:46
    Server won't start without client-side mod, mod menu.
  • Issue comment#60Faboslav2026-02-14 20:46
    Server won't start without client-side mod, mod menu.
  • Issue comment#51Faboslav2026-02-08 11:28
    [Feature Request] Unique / single-spawn structure pool (only one instance per world)
  • Issue comment#51lize-lgtm2026-02-07 19:18
    [Feature Request] Unique / single-spawn structure pool (only one instance per world)
  • Issue comment#59Redls072026-01-29 09:49
    Compatibility issues between the Structurify mod and YUNG's API
  • Issue comment#59Wedmaker2026-01-29 00:58
    Compatibility issues between the Structurify mod and YUNG's API
  • Releasegithub-actions[bot]2026-01-28 12:53
    Structurify 2.0.16
  • Issue comment#56Faboslav2026-01-24 22:36
    [Crash] IllegalArgumentException: Invalid 'facing' property 'down' for stone_brick_stairs during feature placement
  • Issue#57Jacklz2026-01-24 20:32
    Crash on world creation when attempting to disable village structure sets
  • Issue#57Jacklz2026-01-24 20:32
    Crash on world creation when attempting to disable village structure sets
  • Issue#56Campione012026-01-24 19:39
    [Crash] IllegalArgumentException: Invalid 'facing' property 'down' for stone_brick_stairs during feature placement
  • Issue#56Campione012026-01-24 19:39
    [Crash] IllegalArgumentException: Invalid 'facing' property 'down' for stone_brick_stairs during feature placement
  • Issue comment#361luik2026-01-24 13:48
    Structures in the end do not spawn with the Terra mod.
  • Issue#53Faboslav2026-01-11 14:40
    Allow using `/locate` for disabled structures
  • Issue#54Samuel4El2026-01-04 15:38
    scroll bar stops working when changing a setting in the config screen
  • Releasegithub-actions[bot]2025-12-26 14:19
    Structurify 2.0.11
  • Issue#53dninemfive2025-12-19 19:59
    Allow using `/locate` for disabled structures
  • Issue#51Faboslav2025-12-15 15:43
    [Feature Request] Unique / single-spawn structure pool (only one instance per world)
  • Issue comment#51Faboslav2025-12-15 15:43
    [Feature Request] Unique / single-spawn structure pool (only one instance per world)

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.