s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games. Modified for Static Galaxy
C# · active 2025-11-25 → 2026-08-07 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 256 days from 2025-11-25 to 2026-08-07. Pushes: 445 total, peak 9 in a day. Pull requests: 194 total, peak 19 in a day. Issues: 2,759 total, peak 2,515 in a day. Comments: 511 total, peak 29 in a day. Stars: 1,762 total, peak 406 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| sboxbot | 513 | 444 | 32 | 37 |
| Copilot | 212 | 2 | 0 | 126 |
| Retroeer | 140 | 0 | 0 | 0 |
| MrBrax | 95 | 0 | 3 | 13 |
| Fortune117 | 92 | 0 | 0 | 2 |
| handsomematt | 82 | 0 | 20 | 27 |
| yuberee | 71 | 0 | 2 | 6 |
| QuackCola | 64 | 0 | 8 | 3 |
| Nolankicks | 61 | 0 | 4 | 1 |
| Gmod4phun | 60 | 0 | 1 | 3 |
| CarsonKompon | 55 | 0 | 0 | 1 |
| badandbest | 54 | 0 | 2 | 5 |
| trundlr | 53 | 0 | 0 | 0 |
| nixxquality | 49 | 0 | 2 | 14 |
| bub-bl | 49 | 0 | 0 | 4 |
| boxrocket6803 | 46 | 0 | 14 | 7 |
| chrisspieler | 46 | 0 | 0 | 0 |
| garrynewman | 46 | 0 | 4 | 18 |
| matekdev | 44 | 0 | 1 | 4 |
| DrakeFruit | 43 | 0 | 5 | 17 |
Recent activity
Latest issues, pull requests and releases
- Issue#11628SirChopp2026-08-07 20:15No DLSS
- Issue#11626Guilhem-Pech2026-08-07 16:56MeshComponent ShadowOnly mode does not hide visual geometry
- Issue comment#11089Gmod4phun2026-08-07 16:39SSR and AO causing flickering
- Issue#11624Monnowaddons2026-08-07 15:12Connect via new instance on S&box addon packages is broken
- Issue#11570nixxquality2026-07-28 11:40Contiguous areas of #000000 in decal height texture makes color texture transparent
- Issue#9997lolleko2026-07-26 10:06Add VSCodium to the Project Preferences
- Issue#11543aylaylay2026-07-25 00:49Hide Faces in scene mesh
- Issue comment#857lolleko2026-07-03 23:38[Regression] Prefab: Object reference not set to an instance of object (component ctor)
- Issue#857lolleko2026-07-03 23:38[Regression] Prefab: Object reference not set to an instance of object (component ctor)
- Issue comment#11355nixxquality2026-06-30 07:18Ability to control which sound from a `SoundEvent` is played.
- Pull request#11344PolEpie2026-06-28 00:33
- Issue comment#11327dorukhan932026-06-27 01:44[Hammer] fail compile after the update
- Issue comment#11228DangerKiddy2026-06-17 22:14in-game only Whitelist Error after latest update, editor does not report any whitelist problems
- Issue#11231lucasdesca2026-06-14 03:14Allow setting per-vertex blend (vertex paint) on MapMesh from C#
- Issue#11210michaelsucks2026-06-13 21:43Published game fails to load only for the owner's account since 26.06.10 - identical project republished under a new org works fine
- Pull request#11227Gamah2026-06-13 07:21
- Issue#11220mirainojutsu2026-06-12 11:08|Embedded terrain storage] Dropdown menu crashes the editor
- Issue comment#11132SlaughterOnArrival2026-06-12 07:12Gizmo scale/world transform float issues
- Issue#11187Metapyziks2026-06-11 09:04Exporting Image Sequences and Videos out of s&box (Movie Maker) causes serious stalling.
- Pull request#11183joshuascript2026-06-09 05:08
- Issue#11181ktoma362026-06-08 23:41Saving terrain to a file does not work. Attempting to save a new terrain to file crashes S&box
- Issue#11170Remscar2026-06-08 00:47`Networking.IsActive` is false on a dedicated server
- Issue#11169Remscar2026-06-08 00:45Sound Simulation System can break, requiring restart
- Issue#11167boxrocket68032026-06-07 23:57Improve tool tip performance
- Issue comment#11159Electrisoma2026-06-07 03:49Ambient occlusion renders over objects
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1,762 stars here means stars gained during the window, not the repo's star count.