Minecraft raytraced Audio for summer of making 2025.
active 2025-07-03 → 2026-06-25 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 358 days from 2025-07-03 to 2026-06-25. Pushes: 142 total, peak 12 in a day. Pull requests: 16 total, peak 2 in a day. Issues: 136 total, peak 6 in a day. Comments: 206 total, peak 11 in a day. Stars: 21 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| FalseMSP | 357 | 137 | 6 | 128 |
| Kastello1 | 5 | 0 | 0 | 3 |
| ToppyTopology | 5 | 0 | 0 | 4 |
| friedpizza117 | 5 | 0 | 0 | 4 |
| Tellinq | 5 | 0 | 3 | 2 |
| AdamantBlade07 | 4 | 0 | 0 | 3 |
| Emulond | 4 | 0 | 0 | 2 |
| Derpgamer22 | 4 | 0 | 0 | 2 |
| yplebedev | 4 | 0 | 0 | 3 |
| Barerock | 4 | 0 | 0 | 3 |
| souldbminersmwc | 3 | 0 | 2 | 1 |
| scoruluce-studio | 3 | 0 | 0 | 2 |
| LadFlaver | 3 | 0 | 0 | 1 |
| YurgenSchn | 3 | 0 | 0 | 2 |
| Ricenami | 3 | 0 | 0 | 1 |
| Edwinox | 3 | 0 | 0 | 2 |
| Gr8Imres | 3 | 0 | 0 | 1 |
| Kewz4 | 3 | 0 | 0 | 3 |
| tagrimo | 3 | 0 | 0 | 3 |
| nijahplays | 2 | 0 | 0 | 2 |
Recent activity
Latest issues, pull requests and releases
- Issue#169FalseMSP2026-06-18 21:21[Suggestion-improvement] Simple Voice - Self Reverb
- Issue comment#166FalseMSP2026-06-12 23:28Configuration button missing from ModMenu
- Issue#166Peregrine052026-06-10 03:07Configuration button missing from ModMenu
- Issue#160SuperSolomob4222026-05-24 20:27Reverb Self option for SVC includes dry signal
- Issue comment#153slushieuwu2026-03-17 04:50Double chest sounds come from the wrong place
- Issue#60FalseMSP2026-03-17 04:26Create Mod Steam Engine (again)
- Issue comment#60FalseMSP2026-03-17 04:26Create Mod Steam Engine (again)
- Issue#68FalseMSP2026-03-17 04:25Incompatibility with Audition (1.20.1)
- Issue#88FalseMSP2026-03-17 04:25Suggestion: sort rays into more "buckets" for more tail length variety
- Issue#66FalseMSP2026-03-17 04:25neoforge uploading doesn't autofill on modrinth
- Issue#10FalseMSP2026-03-17 04:24Flashback Renderer doesn't use SPP audio
- Issue comment#10FalseMSP2026-03-17 04:24Flashback Renderer doesn't use SPP audio
- Issue#152FalseMSP2026-03-17 04:22[Enchancement]Blacklist descriptions?
- Issue comment#152FalseMSP2026-03-17 04:22[Enchancement]Blacklist descriptions?
- Issue comment#152AdamantBlade072026-03-14 21:08[Enchancement]Blacklist descriptions?
- Issue#152AdamantBlade072026-03-14 21:08[Enchancement]Blacklist descriptions?
- Issue comment#136AdamantBlade072026-03-14 20:17Don't process the UI category
- Issue comment#150KevProDragon962026-03-11 16:03reverb everywhere
- Issue comment#150gigiboss962026-03-09 18:47reverb everywhere
- Issue comment#148wellcoming2026-03-09 03:56Performance severely declines when many sounds are present simultaneously.
- Issue#148wellcoming2026-03-09 03:28Performance severely declines when many sounds are present simultaneously.
- Issue comment#144FalseMSP2026-03-08 06:50weightedReverbStrength never resets
- Issue#145SilkyPanda2026-03-08 06:49The formulas for "RedsAttenuationType.VERCIDIUM_INVERSE_SQUARE" And "RedsAttenuationType.VERCIDIUM_LINEAR" are the same.
- Issue comment#140AdamantBlade072026-03-07 19:08Normal Soundtracks Being Muffled
- Issue comment#139FalseMSP2026-03-04 05:24unplayable levels of lag when near structures, modded biomes or lava sources
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 21 stars here means stars gained during the window, not the repo's star count.