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Adds additional AI patterns to mobs to make the game more challenging. 'Passive' mobs will fight back, monsters will break light sources and wooden doors, some mobs gain random extra abilities, and villages are more... village-y.

active 2024-06-172026-06-04 (UTC)

Complete coverage26,775 / 26,775 hourly files (100%) · 2 absent upstream2023-08-152026-09-03 (UTC)
Events
82
Pushes
26
Pull requests
0
Issues
28
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 718 days from 2024-06-17 to 2026-06-04. Pushes: 26 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 28 total, peak 8 in a day. Comments: 27 total, peak 7 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Sarinsa6225023
Moonyol8002
mateus3c2001
Kaleidio2000
GoodGuyJimmy2001
5A931000
NicholasWhatever1000
Not-February1000
FatherToast1100
BodhiSmith131000

Recent activity

Latest issues, pull requests and releases

  • Issue comment#43Sarinsa2026-02-01 01:45
    disable mad_creepers by default
  • Issue comment#44Sarinsa2026-01-31 23:00
    Could we have a mobs eating regen blacklist or whitelist?
  • Issue#445A932026-01-17 11:38
    Could we have a mobs eating regen blacklist or whitelist?
  • Issue comment#42Sarinsa2025-12-29 17:56
    Adding player to reputation.reputation_changing_creatures causes issues
  • Issue comment#43mateus3c2025-12-29 17:56
    disable mad_creepers by default
  • Issue comment#43Sarinsa2025-12-29 17:53
    disable mad_creepers by default
  • Issue#43mateus3c2025-12-29 17:50
    disable mad_creepers by default
  • Issue comment#41Sarinsa2025-06-29 00:33
    Elite AI identifiers (1.12.2)
  • Issue#41NicholasWhatever2025-06-28 20:43
    Elite AI identifiers (1.12.2)
  • Issue comment#40Sarinsa2025-06-20 13:27
    Block breaking texture remains after an entity that was breaking the block dies
  • Issue#40Sarinsa2025-06-20 13:27
    Block breaking texture remains after an entity that was breaking the block dies
  • Issue comment#33Moonyol2025-06-20 11:16
    Mobs with call_for_help_on_death can make other mobs target players in creative/spectator mode
  • Issue#33Sarinsa2025-06-19 14:37
    Mobs with call_for_help_on_death can make other mobs target players in creative/spectator mode
  • Issue comment#32Sarinsa2025-06-19 14:37
    Mobs keep breaking blocks even when pushed away
  • Issue comment#35Sarinsa2025-06-19 14:37
    Mobs spawned from mobs with spawner do not have weapons
  • Issue#35Sarinsa2025-06-19 14:37
    Mobs spawned from mobs with spawner do not have weapons
  • Issue comment#34Sarinsa2025-06-19 14:37
    throw_ally doesn't work
  • Issue#34Sarinsa2025-06-19 14:37
    throw_ally doesn't work
  • Issue#36Sarinsa2025-06-19 14:36
    Creepers try to explode anvils even though they can't
  • Issue comment#37Sarinsa2025-06-19 14:36
    There is no cooldown for mobs eating breeding items
  • Issue#37Sarinsa2025-06-19 14:36
    There is no cooldown for mobs eating breeding items
  • Issue comment#38Sarinsa2025-06-19 00:31
    Some passengers have broken AI
  • Issue comment#39Sarinsa2025-05-24 10:54
    Mobs that ride zoglins get attacked
  • Issue#39Moonyol2025-05-24 09:45
    Mobs that ride zoglins get attacked
  • Issue#38Moonyol2025-05-24 09:43
    Some passengers have broken AI

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.